Array:
C2: Single P Cade spot
https://steamcommunity.com/sharedfiles/filedetails/?id=1590262991
https://steamcommunity.com/sharedfiles/filedetails/?id=1590263070
https://steamcommunity.com/sharedfiles/filedetails/?id=1590263178
level.bunkerList[level.bunkerList.size] = createBlock((296.256, 2738.55, 646.443), (0, 0, 270));
level.bunkerList[level.bunkerList.size] = createBlock((91.0156, 2533.4, 650.079), (0, 90, 270));
Main Building in the middle of the map (staircase area):
https://steamcommunity.com/sharedfiles/filedetails/?id=1590262296
https://steamcommunity.com/sharedfiles/filedetails/?id=1590262627
https://steamcommunity.com/sharedfiles/filedetails/?id=1590262847
level.bunkerList[level.bunkerList.size] = createBlock((-398.665, 729.114, 624.403), (0, 50, 0));
level.bunkerList[level.bunkerList.size] = createBlock((-360.777, 696.696, 623.829), (0, 50, 0));
level.bunkerList[level.bunkerList.size] = createBlock((-284.673, 1025.93, 585.125), (0, 50, 0));
level.bunkerList[level.bunkerList.size] = createBlock((-284.673, 1025.93, 612.25), (0, 50, 0));
level.bunkerList[level.bunkerList.size] = createBlock((-284.673, 1025.93, 639.375), (0, 50, 0));
level.bunkerList[level.bunkerList.size] = createBlock((-339.047, 1071.38, 584.683), (0, 50, 0));
level.bunkerList[level.bunkerList.size] = createBlock((-339.047, 1071.38, 611.808), (0, 50, 0));
level.bunkerList[level.bunkerList.size] = createBlock((-339.047, 1071.38, 638.933), (0, 50, 0));
level.bunkerList[level.bunkerList.size] = createBlock((-313.019, 1125.47, 558.727), (0, 130, 0));
level.bunkerList[level.bunkerList.size] = createBlock((-313.019, 1125.47, 585.852), (0, 130, 0));
level.bunkerList[level.bunkerList.size] = createBlock((-313.019, 1125.47, 612.977), (0, 130, 0));
level.bunkerList[level.bunkerList.size] = createBlock((-313.019, 1125.47, 640.102), (0, 130, 0));