Jump to content

Classixz

Founder
  • Posts

    1,825
  • Joined

  • Last visited

  • Days Won

    165

Everything posted by Classixz

  1. You can find our Trello board here: https://trello.com/b/NNA6GcsE/bo1-zombieannihilationmod, you can use it to vote on features and add suggestions or ideas if you want to, if you want to you can also use our forums for this.
  2. This should be his first warning, caught doing this or encouraging others to do the same we should for sure should use him as an example. Could "PermaZombieBan" him ?
  3. Why should we unban you? You should clearly have a longer ban for bug abusing and not bringing any attention to it before now.
  4. If I understand you correctly, you are inside a spot and a player who just joined the game spawns directly behind you? If that's the case it's simply just a problem with how Black Ops handle player spawns, there's simply no check for players who connect like there is for people already in the game when it decides where to spawn, this bug should also be seen on some occasions in unmodded Black Ops. The points one I'm not entirely sure about, from what I've understood it's very random so reproducing it is very hard and therefor I'm not entirely sure how to resolve it.
  5. looking forward for the bugs.
  6. This bug should be fixed, let me know at the next event this friday.
  7. Classixz

    ZAM 70K EVENT

    until
    ZAM 70K EVENT
  8. Hey so I never posted any public statement regarding ZAM for BO3, the project was basically put on hold when the public beta was released due to the fact Treyarch basically stopped supporting Mod Tools for BO3, while ZAM still is possible to be a thing on BO3 the game is lacking a key feature that never was added, support for menus. ZAM without a shop wouldn't be ZAM, if they do decide to add this feature in a later update the project could be brought up again.
  9. Classixz

    ZAM 2.3.X

    ZAM 2.3.1: Fixed a bug related to headicons giving players who use FPSBoost wallhack. Fixed a bug where survivor items could do damage to other survivors if a player became a zombie. Exo Zombie no longer do 25 DMG Fixed a bug where the knife would do 25 DMG Added a .5 seconds cooldown to long sprint Fixed a bug where the credits would display the wrong number of cades placed. Fixed a bug where democlient could be picked as a zombie. Fixed a bug where the same person could be picked twice as a zombie. Fixed a bug where survivors who used adapt and died would become invisible as a zombie. Fixed an out of map glitch with Arlington on Launch. Unknown Soldiers will now be renamed to their Steam 32-bit ID instead of their XUID. Some more optimizations have also been made.
  10. applied a fix, let me know if this still happens.
  11. Your ban has expired however I do feel like it should have been removed in the first place since you rejoined kinda quickly.
  12. Classixz

    ZAM 5 YEARS

    until
    ZAM 5 YEARS
  13. Classixz

    ZAM XMas Event

    until
    ZAM XMas Event
  14. until
    ZAM Halloween Event
  15. until
    Second summer event for ZAM
  16. Classixz

    Bug Reports

    Everything should be fixed now.
  17. So finally a redesign and an updated website! Some of the many changes include: Clubs (a way to make your own clan or for you and a group of friends to make topics and post that is only visible to the people you pick.) Reactions to posts and topics. Leaderboards to show who have received the most reputation recently. And of course a redesign of the website There's a lot more for anyone interested, it can be seen here: https://invisioncommunity.com/news/invision-community-42-r1030/ Please let me know if something isn't looking just right or if the colours don't fit making it hard to read in some parts of the website. Also if you guys have any nice screenshots that could be featured on the website, let me know.
  18. Use ASF (ArchiSteamFarm), much better than Steam Idle Master and it is getting regular updates, farmed around 1.2k cards with the use of it.
  19. Change your clantag in your playercard while you have ZAM loaded. /clanname is not permanent and therefore it resets.
  20. Classixz

    ZAM 2.3.X

    ZAM 2.3.0: Long awaited "rigged zombie pick" added. Players who became first infected will not be picked the next game. Rejoining will clear you from the list and you will have a possibility to be infected. New players will not be picked since most of them die kind of easy anyways. Fixed a bug on Nuketown where some bunkers would look glitchy with missing barricades. Removed unused out of map spot at Summit. Added Villa by Nagini. Remade the head icon system since it would load multiple times for P2P & Staff. Added new head icons for Platinum and Premium players.
  21. Classixz

    ZAM 2.2.0

    ZAM 2.2.9: Fixed a colouring problem with knife streaks Fixed a ZAMb3 bug where players could be logged as survivors. Fixed a GUI bug with player skins and loadout pick. Fixed a bug where with infected zombies message. Hazmat Playerskin no longer W.I.P Minor changes to Nuketown EE Removed Firing Range EE Music due to the buggy audio. Minor changes to Firing Range EE Updated prices for builder. Some more optimizations.
  22. https://gitlab.com/Classixz/bo1-zambunkers/blob/Live/readme.md
  23. Classixz

    ZAM 2.2.0

    ZAM 2.2.8 Even more optimizations More changes to make the P2P process more efficient for the server Removed a death barrier on Crisis Fixed a bug with the cadelimb that made it possible to kill players Fixed a possible cause of Fast Download not working properly. Disabled Array Easter Egg due to a possible cause of server crashes. (Working on a replacement.) I'm in need of testers for ZAM 2.2.9, please check this out: https://undeaduprising.net/forums/announcement/26-testers-needed-for-zam/
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.