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Classixz

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Everything posted by Classixz

  1. Classixz

    ZAM 2.1.5

    Removed the time limit for barricades at the start of the game.
  2. Classixz

    Maps

    Crisis bunkers by @Griggs added:
  3. Classixz

    Maps

    This thread will be used for updates regarding maps for ZAM. Download the bunker mod here: https://gitlab.com/Classixz/bo1-zambunkers/blob/Live/readme.md Submit maps or individual bunkers here (post screenshots): https://undeaduprising.net/forums/forum/2-zam-discussion/?do=add
  4. Me and @Griggs worked on bringing old maps and some new ones back, they are live on the server now.
  5. I believe most of our old maps are gone, I could have a look and see what I can find. Are you interested in any certain version of ZAM that it should be picked from?
  6. We could schedule a June Summer event of some sort running from the 16th to the 30th of June, and maybe do another one 14th of July to the 30th of July. Bomb me with ideas, feel like VIP-weekends for that long might not be so fun so some other type of stuff might be good as well.
  7. This is a client bug, a new version of ZAM has to be compiled in order to fix it. There's no plans at the moment for a new client update.
  8. Installation Start of by downloading the latest version of the mod here: https://github.com/Classixz/bo1-zambunkers/releases Un-zip the file and place it in your mods directory for Black Ops ..\steamapps\common\Call of Duty Black Ops\mods. Make sure that it's placed in a folder called mp_ZAMBunkers. Open the game up, and select mp_ZAMBunkers from the mods menu. Load up a private game and you're ready to make maps. To test bunkers: Open the file _settings.gsc Edit level.workMode = 1; to level.workMode = 0; Add bunker codes to the file _mapCodes.gsc Needs to be inside the { } brackets. Restart or start the map you want to test. To go back to map making: Open the file _settings.gsc Edit level.workMode = 0; to level.workMode = 1; Restart/Start map.
  9. Classixz

    ZAM 2.1.4

    I could make the limit go away after a certain amount of zombies if this will be a problem, let's give this a try for a week or so and then we could redesign this system.
  10. Classixz

    ZAM 2.1.4

    Reduced damage on ther STG-44 Players will no longer be able to cade during the first minute in-game. A maximum of 50 cades can be placed by a player. This update will be live within 30 minutes of this post. Please use this thread to provide feedback on these updates so that I know if I should reduce the limits or make them higher. Suggestions from @Emberino & @^◡^っ✂╰⋃
  11. I'll see if there's a way to extend the current class change system we got for MVP's to make this possible.
  12. Our damage has always been based on the price of the guns, a weapon for 800 points that only do 50-45 isn't worth it. I could bring it down to 80.
  13. I'll start off by adding the limit you talked about and if it doesn't help I'll work on some sort of anticamp.
  14. STG-44 DMG changed to 101. There won't be any good way of determining if a player camped the last game or camped at all for that matter. What I could do however is checking if they used their 290 points on cades the last game and if so make them start with 0 points and give it back to them once they get a kill. I will not remove classes that some players got, points seems fair enough. For the inactivity part I'm not sure why we need to kick people for being afk.
  15. I'll look into the STG44, what's your suggestion on a possible fix to the people constantly camping? Also if the flying spots you're talking about is really bad you should provide some screenshots and I could block them off.
  16. Thank you for reporting this bug, it has been fixed in ZAM 2.1.3.
  17. Updated, 500 points will be the reward for 4 kills for people that already got the bowie.
  18. This issue should be resolved.
  19. No, they are not needed as the game doesn't support it.
  20. I sent the invite to the email you have on your account here at UndeadUprising, if you have another email/gmail I could add that as it would be much better if you could make the changes yourself.
  21. View the full document here: https://docs.google.com/document/d/1SbEqMNp2U41glgUkx_jqC8C6W_Br8ZskijQICoCrz4U Translations are needed for the following languages: French, Italian, German, Spanish, Simplified Chinese, Traditional Chinese, Japanese, Polish, Portuguese and Russian. (If someone would like to go through the English ones as well to fresh them up a bit or fix any grammar or what ever could be in there feel free to do so.) The more people willing to contribute the better, it's good if there's more than one person on the same language. --------------------------------------------------------------------------------------------- People currently working on translations: French: @*FR*skoll, @aShamed Italian: @horky* German: Spanish: @Dennyb, @KingJake Simplified Chinese: Traditional Chinese: Japanese: Polish: @░MyXa░, @ZoMbieK9 Portuguese: @ViiRuS_iQuicKZ Russian: @KingJake --------------------------------------------------------------------------------------------- You have to send a reply or notify me somehow if you want to make some changes as I have to give you access to edit it. If you have any questions or anything regarding translations this topic will be the best place for it.
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