Griggs

Co-Founder
  • Content count

    1,504
  • Posts on chatbox

    702
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Everything posted by Griggs

  1. Unban pliz

    what?
  2. OMG MYXA DEMOTE PLS

    Yes myxa, it was actually quite funny (= #bumpCuzFunnyOldTimesXd
  3. ZAM Barricades

    How do you want them to look like? Tell more things such as Colors, Patterns, Pictures, or more ideas pl0x
  4. Quite high, then you can see more. But not too much, cuz then I have trouble with knowing how far away people actually are.
  5. How do a good report.

    nice
  6. Write down everything you have to say about it, I have changed quite a few things already, and a lot more comming. Quick how RTD works: Good: 50% (everything good in here) Bad: 50% (everything bad in here) so first there is a 50/50 chance between good or bad, if it gets bad there will be like a 5% chance of for example All your points have been removed. So also write down a % u'd like. But just need ideas, all of them are spread out, just write all down here, I'll look at 'em tomorrow morning. bb good night
  7. New graphic card

    If you have a shit GPU now I recommend u sell it / throw it away and buy a new 700 $ graphics card. You shouldn't really use SLI with that budget, SLI will cause some bugs, and your room will become super hot, better with just 1 monster GPU.
  8. New graphic card

    If you want to have two graphics cards inside your computer, they have to be the same GPU. You cannot have for example 1 GTX 760 and 1 GTX 980 with SLI. You must have 2 of same GPU. http://www.geforce.com/hardware/technology/sli/faq Read that before you upgrade. This is of course if you have NVIDIA, not sure about AMD and their Crossfire
  9. New ZAM bunkers

    Map: Cracked Location: D3, Balcony Screenshot: Code: level.bunkerList[0] = createBlock((-1374.17, -365.589, -45.875), (0, 90, 0)); level.bunkerList[1] = createBlock((-1374.17, -365.589, -18.75), (0, 90, 0)); level.bunkerList[2] = createBlock((-1374.17, -365.589, 8.375), (0, 90, 0)); level.bunkerList[3] = createBlock((-1312.22, -535.862, -45.875), (0, 180, 0)); level.bunkerList[4] = createBlock((-1312.22, -535.862, -18.75), (0, 180, 0)); level.bunkerList[5] = createBlock((-1312.22, -535.862, 8.375), (0, 180, 0)); level.bunkerList[6] = createBlock((-1312.22, -535.862, 35.5), (0, 180, 0)); level.bunkerList[7] = createBlock((-1430.02, -628.602, -64.8956), (0, 180, 0)); level.bunkerList[8] = createBlock((-1430.03, -700.059, -64.8956), (0, 180, 0)); level.bunkerList[9] = createBlock((-1430.13, -771.25, -64.8956), (0, 180, 0)); level.bunkerList[10] = createBlock((-1464.08, -764.871, -40.5447), (0, 180, 0)); level.bunkerList[11] = createBlock((-1464.07, -694.382, -40.5447), (0, 180, 0)); level.bunkerList[12] = createBlock((-1464.07, -623.155, -40.5447), (0, 180, 0)); level.bunkerList[13] = createBlock((-1556.41, -578.529, -135.986), (0, 220, 0)); level.bunkerList[14] = createBlock((-1554.23, -578.284, -118.861), (0, 220, 0)); NOTE: If your code doesn't look as clean as this download and/or use the Bunker Extractor!
  10. BrEn

    Bren gave me this, i will be checking if it's any good soon level.bunkerList[0] = createBlock((-1697.24, 835.078, -63.875), (0, 0, 0)); level.bunkerList[1] = createBlock((-1693.9, 835.067, -46.75), (0, 0, 0)); level.bunkerList[2] = createBlock((-1690.34, 835.055, -29.625), (0, 0, 0)); level.bunkerList[3] = createBlock((-1683.26, 835.038, -12.5), (0, 0, 0)); level.bunkerList[4] = createBlock((-1676.36, 835.021, 4.625), (0, 0, 0)); level.bunkerList[5] = createBlock((-1669.3, 835.003, 21.75), (0, 0, 0)); level.bunkerList[6] = createBlock((-1702.33, 953.961, -53.875), (0, 90, 0)); level.bunkerList[7] = createBlock((-1702.33, 953.961, -26.75), (0, 90, 0)); level.bunkerList[8] = createBlock((-1702.33, 953.961, 0.375), (0, 90, 0)); level.bunkerList[9] = createBlock((-1702.33, 953.961, 27.5), (0, 90, 0)); level.bunkerList[10] = createBlock((-1650.66, 953.751, -53.875), (0, 90, 0)); level.bunkerList[11] = createBlock((-1650.66, 953.751, -26.75), (0, 90, 0)); level.bunkerList[12] = createBlock((-1650.66, 953.751, 0.375), (0, 90, 0)); level.bunkerList[13] = createBlock((-1650.66, 953.751, 27.5), (0, 90, 0)); level.bunkerList[14] = createBlock((-1661.68, 834.834, 38.875), (0, 0, 0)); level.bunkerList[15] = createBlock((-506.797, 228.462, 73.7014), (0, 90, 0)); level.bunkerList[16] = createBlock((-430.333, 443.783, 85.125), (0, 90, 0)); level.bunkerList[17] = createBlock((-430.333, 443.783, 112.25), (0, 90, 0)); level.bunkerList[18] = createBlock((-430.333, 443.783, 139.375), (0, 90, 0)); level.bunkerList[19] = createBlock((52.6542, 318.726, -26.3777), (0, -165, 0)); level.bunkerList[20] = createBlock((52.6542, 318.726, 0.747276), (0, -165, 0)); level.bunkerList[21] = createBlock((53.8018, 319.039, 33.9187), (0, -165, 0)); level.bunkerList[22] = createBlock((459.573, 359.842, -60.7711), (0, 105, 0)); level.bunkerList[23] = createBlock((460.894, 355.299, -43.6461), (0, 105, 0)); level.bunkerList[24] = createBlock((462.144, 350.729, -26.5211), (0, 105, 0)); level.bunkerList[25] = createBlock((463.958, 344.2, -9.39607), (0, 105, 0)); level.bunkerList[26] = createBlock((466.904, 333.542, 7.72893), (0, 105, 0)); level.bunkerList[27] = createBlock((467.872, 330.058, 24.8539), (0, 105, 0)); level.bunkerList[28] = createBlock((471.153, 318.417, 41.9789), (0, 105, 0)); level.bunkerList[29] = createBlock((472.982, 311.828, 59.1039), (0, 105, 0)); level.bunkerList[30] = createBlock((474.759, 305.379, 76.2289), (0, 105, 0)); level.bunkerList[31] = createBlock((592.064, 68.4245, 116.125), (0, -165, 0)); level.bunkerList[32] = createBlock((589.673, 67.6666, 151.898), (0, -165, 0)); level.bunkerList[33] = createBlock((568.539, -2.58336, 88.9814), (0, 105, 0)); level.bunkerList[34] = createBlock((518.926, 19.144, 74.7161), (0, -165, 0)); level.bunkerList[35] = createBlock((500.249, 91.5105, 74.8103), (0, -165, 0)); level.bunkerList[36] = createBlock((482.274, 165.148, 75.0423), (0, -165, 0)); level.bunkerList[37] = createBlock((462.219, 239.564, 75.0272), (0, -165, 0)); level.bunkerList[38] = createBlock((505.094, 269.665, 59.9953), (0, 105, 0)); level.bunkerList[39] = createBlock((516.805, 230.431, 58.8645), (0, 105, 0)); level.bunkerList[40] = createBlock((527.037, 192.693, 58.3547), (0, 105, 0)); level.bunkerList[41] = createBlock((538.414, 156.469, 57.6313), (0, 105, 0)); level.bunkerList[42] = createBlock((548.12, 120.279, 56.9106), (0, 105, 0)); level.bunkerList[43] = createBlock((557.467, 83.2195, 58.0716), (0, 105, 0)); level.bunkerList[44] = createBlock((568.177, 43.2488, 57.0068), (0, 105, 0)); level.bunkerList[45] = createBlock((572.312, 28.5552, 56.5553), (0, 105, 0)); level.bunkerList[46] = createBlock((173.01, 357.969, -27.7818), (0, -165, 0)); level.bunkerList[47] = createBlock((173.01, 357.969, -0.656799), (0, -165, 0)); level.bunkerList[48] = createBlock((171.717, 357.843, 26.8521), (0, -165, 0)); level.bunkerList[49] = createBlock((802.224, 239.206, 89.125), (0, -165, 0)); level.bunkerList[50] = createBlock((802.224, 239.206, 116.25), (0, -165, 0)); level.bunkerList[51] = createBlock((801.539, 238.982, 142.875), (0, -165, 0)); level.bunkerList[52] = createBlock((709.39, 468.803, -46.875), (0, -165, 0)); level.bunkerList[53] = createBlock((709.39, 468.803, -19.75), (0, -165, 0)); level.bunkerList[54] = createBlock((709.584, 468.834, 7.375), (0, -165, 0)); level.bunkerList[55] = createBlock((985.717, 466.084, -46.875), (0, 105, 0)); level.bunkerList[56] = createBlock((985.717, 466.084, -19.75), (0, 105, 0)); level.bunkerList[57] = createBlock((985.717, 466.084, 7.375), (0, 105, 0)); level.bunkerList[58] = createBlock((1898.51, 187.213, 23.1995), (0, -165, 0)); level.bunkerList[59] = createBlock((1798.8, 533.354, -53.875), (0, 105, 0)); level.bunkerList[60] = createBlock((1798.8, 533.354, -26.75), (0, 105, 0)); level.bunkerList[61] = createBlock((1798.8, 533.354, 0.375), (0, 105, 0)); level.bunkerList[62] = createBlock((1774.23, 636.274, -53.875), (0, 105, 0)); level.bunkerList[63] = createBlock((1774.23, 636.274, -26.75), (0, 105, 0)); level.bunkerList[64] = createBlock((1774.23, 636.274, 0.375), (0, 105, 0));
  11. ZAM Black Ops 3

    And people cannot find a way to purchase a gpu from like amazon or smthing?
  12. Map Updates

    Which bunkers have been there for a year?
  13. ZAM Black Ops 3

    I mean with a $ 200 graphics card you can play Black Ops 3 on Medium/High Settings on ~120 FPS. In normal situations $ 200 isn't much, for example, we in the Nordic countries can get that money by either going to school for 2 months or get a job, work 1 month, pay taxes, buy food, pay rent, do shit like that, and you'll still have more than enough to buy a good graphics card. Indy, it doesn't matter if they're running on a laptop or not, they can still buy a graphics card and hook it up to the laptop through one of those external PCI-E slots. Those are a bit more expensive ofc, I think they are around like $ 50. Also, if the people who play bo1 are so poor, why have so many bought Platinum? xd
  14. Map Updates

    All maps outdated, but anyone can feel free to do maps / parts of a map
  15. ZAM Black Ops 3

    Hey kids, want an awesome fpsboost for black ops 3? Well, I can honestly say that I found the biggest and most awesome fpsboost on the planet. It's called "a new graphics card"
  16. Question about ZAM 2.0, FPSBOOST

    No, you can't. It's meant to be this way, if you get a lag spike while u ADS just put ur /com_maxfps to a lower value so you won't get as much of a drop down
  17. Let's makes ZAM perfect!!

    How often does this occur?
  18. The Love IsReal :O

    bye bye :s
  19. ZAM 2.0 Is really bad

    To many nubbies didn't know how to use it, so no cooldown for now =D
  20. Fade #IAMBACK

    wb
  21. ZAM 2.0 Is really bad

    Exactly, if you post titles like this it would basically only mean one thing, you never want any more ZAM updates, it's nearly impossible to avoid any bugs when updating or creating a game. Hopefully everything will be fixed as soon as possible.
  22. Salty people on ZAM

    Going into Settings > Game > Disable chat, also disables the chat
  23. Max th8 clash of clans account!

    Wot? If you sell something it's not yours anymore?