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Nuketown - Yellow House


stlmokevin
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Couldn't sleep, so I messed around with the yellow house. 

 

From the front

http://i.imgur.com/FNVwdLy.jpg

http://i.imgur.com/uYsgDVn.jpg

http://i.imgur.com/YabZUa2.jpg

http://i.imgur.com/lIhqClg.jpg

http://i.imgur.com/MBWlGKI.jpg

http://i.imgur.com/5Mdpb36.jpg (The view from up top)

 

Inside the house

http://i.imgur.com/4efcJP5.jpg

http://i.imgur.com/KWDeSIR.jpg

http://i.imgur.com/k2wIcfH.jpg

http://i.imgur.com/Nsxn88r.jpg

http://i.imgur.com/FYF4t5X.jpg

http://i.imgur.com/GMviPkC.jpg

 

I wanted split the house up a bit to create new spots. Now the kitchen, living room, upstairs, and the outside "balcony" can be camped. I made sure to leave a lot of wiggle room for the zombies, with plenty of limb spots. The new outside spot can be climbed and jumped to, while at the same time could be held with the help of some able bodied survivors.

 

Let me know what you think,

Kevin

 

 

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Yeah I posted this at 5am my time, and the inside was the last part I did. So I may of been a little sleep deprived. I'm going to rework it today, adding a second jump to the front like Neejc suggested, because I think that's a really good idea. As for the inside I'll tinker with it. Maybe close off the back room all together.

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Yeah I posted this at 5am my time, and the inside was the last part I did. So I may of been a little sleep deprived. I'm going to rework it today, adding a second jump to the front like Neejc suggested, because I think that's a really good idea. As for the inside I'll tinker with it. Maybe close off the back room all together.

Or close this door all together and open the window so once the zombies will overrun the bunker you can still hide in that room.

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Please let Nuketown like it is.

I actually think the same way because at the moment Nuketown is pefrecto* to =Knife=Camp=Cade-Tower-Building= so I agree with @Bloody that we should leave Nuketown how it is now. But I don't know if that is posible because of course someone can build a better Nuketown map and it will be it but @Bloody enjoy Nuketown How it is now until it changed.

 

Nuketow - x4

BLOODY - x2

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Change is a good thing. Nuketown is getting stale in my opinion. Everyone runs immediately to one of the two upstairs bedrooms and camps till someone kills them. How is that fun? Myself and others enjoy running here, but it's a minority effort. This build doesn't constrict your ability to run, it just changes your path. Adapting to changes, I personally feel, makes you a better player. Nothing against @Bloody , but if we only choose maps that UU-K likes, we'd be depriving ourselves.

 

That being said, I've re-worked my build and added some changes and cleaned it up quite a bit.

 

From the outside-

http://i.imgur.com/gFnMGFj.jpg

http://i.imgur.com/50xhmL0.jpg

http://i.imgur.com/Qr0iBQz.jpg

http://i.imgur.com/HXnKoSv.jpg

http://i.imgur.com/cZuQUB1.jpg

http://i.imgur.com/RH7QQYs.jpg

http://i.imgur.com/CWYPX1N.jpg

 

From the inside-

http://i.imgur.com/j48aZV7.jpg (The upstairs bedroom is now blocked)

http://i.imgur.com/fQCHC4W.jpg

 

Feedback is welcome.

Kevin

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hey im not the best at these ideas, but would it be a different thing to connect the two houses by creating a path of cades from each varanda to the other one

 

To the best of my knowledge, you can't travel over the bus & trucks. So even if a cade path could be made connecting them, it would have to go all around the map to connect them.

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To the best of my knowledge, you can't travel over the bus & trucks. So even if a cade path could be made connecting them, it would have to go all around the map to connect them.

What about a sky path, connecting the yellow house balcony and the green house balcony, going inbetween the bus and truck?

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