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UndeadBot

Update 15 - Patch Notes

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Update 15 is Live! All new September Contraband in the Black Market, bug fixes, and a security update.

MULTIPLAYER
  • CWL Champions and Team Packs including CWL and CWL Team branded camos and calling cards.

Bug Fixes
  • Addressed an issue where a user would occasionally lose menu functionality upon joining a game.
  • Addressed a lobby issue when all members of a party did not have the same maps.
  • After unlocking all Calling Cards in a Black Market set, the Featured Card will now be properly animated.
  • Black Market
    • Contracts
      • Fixed the activation prompt for Blackjack Mercenary Contracts.
  • Specialists
    • Nomad
      • Kills with the HIVE gun will now properly count towards the “Tools of the Trade” Contract.

ZOMBIES

Bug Fixes
  • Resolved an issue that blocked the ability to start a Public Match on some maps.
  • Addressed a theater animation issue that occurred when watching older films.
  • Fixed a bug that caused the Death Machine to show an ammo count after viewing the in-game scoreboard.
  • Gorod Krovi
    • Addressed an issue where players would not benefit from a Max Ammo power up if they are riding the dragon.
    • Resolved an issue where players could jump onto the Gigant Finger Trap to exploit zombie pathing.
    • Addressed a bug preventing the player from picking up a quest item inside the Groph Module, when using the Gauntlet of Siegfried.
    • Fixed a rare issue where the player would not be able to pick up a power up when a Groph Module would land between the Armory and Supply Depot.
    • Addressed a rare issue when the Game Over screen will display missing geometry behind the score board.
  • Zetsubou No Shima
    • Addressed several GobbleGum issues relating to Zetsubou No Shima map features.
  • Shadows of Evil
    • Resolved a bug that caused the Margwa to appear incorrectly at longer distances.

View on Steam

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