Classixz 1,651 Report post Posted August 4, 2017 ZAM 2.3.0: Long awaited "rigged zombie pick" added. Players who became first infected will not be picked the next game. Rejoining will clear you from the list and you will have a possibility to be infected. New players will not be picked since most of them die kind of easy anyways. Fixed a bug on Nuketown where some bunkers would look glitchy with missing barricades. Removed unused out of map spot at Summit. Added Villa by Nagini. Remade the head icon system since it would load multiple times for P2P & Staff. Added new head icons for Platinum and Premium players. 10 Share this post Link to post Share on other sites
xStoner420x 444 Report post Posted August 4, 2017 Since I'm the player which currently holds the record for most consecutive first zombie selections at 12 or 13, I certainly welcome the rigged zombie feature. ZAM never seemed to like the initial x in my name. Let me you know when you're ready to expand to the DLC maps, I'm ready to pay for the new server old friend. 2 Share this post Link to post Share on other sites
Nagini 7 Report post Posted August 5, 2017 9 hours ago, xStoner420x said: Since I'm the player which currently holds the record for most consecutive first zombie selections at 12 or 13, I certainly welcome the rigged zombie feature. ZAM never seemed to like the initial x in my name. Let me you know when you're ready to expand to the DLC maps, I'm ready to pay for the new server old friend. damn you are beating me for 1 or 2 i was zombie 11 times in a row than just decided to quit for that day. next day first game and i was zombie Share this post Link to post Share on other sites
Nagini 7 Report post Posted August 5, 2017 11 hours ago, Classixz said: ZAM 2.3.0: Long awaited "rigged zombie pick" added. Players who became first infected will not be picked the next game. Rejoining will clear you from the list and you will have a possibility to be infected. New players will not be picked since most of them die kind of easy anyways. Fixed a bug on Nuketown where some bunkers would look glitchy with missing barricades. Removed unused out of map spot at Summit. Added Villa by Nagini. Remade the head icon system since it would load multiple times for P2P & Staff. Added new head icons for Platinum and Premium players. thank you for adding villa ^^ Share this post Link to post Share on other sites
`Fade` 51 Report post Posted August 5, 2017 Always nice updates, thank you to classixz and griggz who care about the server and making it better and more better! :^) Share this post Link to post Share on other sites
Crouch Dragon 60 Report post Posted August 5, 2017 12 hours ago, xStoner420x said: Since I'm the player which currently holds the record for most consecutive first zombie selections at 12 or 13, I certainly welcome the rigged zombie feature. ZAM never seemed to like the initial x in my name. Let me you know when you're ready to expand to the DLC maps, I'm ready to pay for the new server old friend. I had 8, which is ridiculous as far as odds go.. but no where close to 12. maybe with this luck, you should hit the casino.. Share this post Link to post Share on other sites
xStoner420x 444 Report post Posted August 5, 2017 3 hours ago, Nagini said: 11 times in a row than just decided to quit for that day. next day first game and i was zombie Oh yes, been there done that many many times. 2 Share this post Link to post Share on other sites
Electric Jerry 47 Report post Posted August 11, 2017 Im hope the new updates for Classixz ^_^ Share this post Link to post Share on other sites
Classixz 1,651 Report post Posted August 14, 2017 ZAM 2.3.1: Fixed a bug related to headicons giving players who use FPSBoost wallhack. Fixed a bug where survivor items could do damage to other survivors if a player became a zombie. Exo Zombie no longer do 25 DMG Fixed a bug where the knife would do 25 DMG Added a .5 seconds cooldown to long sprint Fixed a bug where the credits would display the wrong number of cades placed. Fixed a bug where democlient could be picked as a zombie. Fixed a bug where the same person could be picked twice as a zombie. Fixed a bug where survivors who used adapt and died would become invisible as a zombie. Fixed an out of map glitch with Arlington on Launch. Unknown Soldiers will now be renamed to their Steam 32-bit ID instead of their XUID. Some more optimizations have also been made. 1 5 Share this post Link to post Share on other sites
░MyXa░ 730 Report post Posted August 14, 2017 25 minutes ago, Classixz said: ZAM 2.3.1: Fixed a bug related to headicons giving players who use FPSBoost wallhack. Fixed a bug where survivor items could do damage to other survivors if a player became a zombie. Exo Zombie no longer do 25 DMG Fixed a bug where the knife would do 25 DMG Added a .5 seconds cooldown to long sprint Fixed a bug where the credits would display the wrong number of cades placed. Fixed a bug where democlient could be picked as a zombie. Fixed a bug where the same person could be picked twice as a zombie. Fixed a bug where survivors who used adapt and died would become invisible as a zombie. Fixed an out of map glitch with Arlington on Launch. Unknown Soldiers will now be renamed to their Steam 32-bit ID instead of their XUID. Some more optimizations have also been made. how could this happen to me, ive made my mistakes...xD 1 Share this post Link to post Share on other sites