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Update 25 - Patch Notes

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Update 25 is now live! This patch features a weapon balance, bug fixes, optimizations, and a security update

MULTIPLAYER
General
  • General stability improvements across various game types.
  • Security update.
Weapon Tuning
  • XMC
    • Reduced reload speed.
    • Reduced bullet penetration.
    • Reduced ADS idle time after firing.
    • Reduced 3-hit and 5-hit kill ranges.
  • VMP
    • Reduced ADS bullet spread accuracy.
    • Reduced ADS recoil stability.
    • Reduced bullet penetration.
    • Reduced reload speeds.
  • HG 40
    • Improved 3-hit and 4-hit kill ranges.
  • ICR-1
    • Improved recoil reduction.
    • Improved 1-hit kill range in Hardcore.
    • Slight increase in damage to improve odds at a headshot kill.
    • Improved 4-hit kill range.
    • Improved sprint out speed.
    • Improved standing hip spread.
  • Galil
    • Improved reload speed.
    • Improved ADS transition speed.
  • FFAR
    • Improved reload speed.
    • Improved sprint in and sprint out speeds.
    • Improved ADS recoil.
  • R70 Ajax
    • Improved bullet penetration.
    • Improved ADS transition speed.
    • improved ADS recoil.
  • MX Garand
    • Improved fire rate.
Maps
  • Addressed various exploitable locations in Citadel and Redwood.

ZOMBIES
General
  • Fixed several exploits across various maps.

View on Steam

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