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  1. Earlier
  2. OMG MYXA DEMOTE PLS

    haha faith asian LOL
  3. Class upgrade not working

    Ever since the last update my class is stuck at 217. 5 times I've scored enough points to upgrade and it indicates I've upgraded in game, but when the next round starts I'm still at 217. I should be at 222 now.
  4. I can't contact the administration

    what you want to know exactly ?
  5. can someone from the administration answer me about the donation
  6. ZAM One In The Chamber gameplay

    Whats the dvar for the map to be nice and dark like that
  7. We all miss the great old days

  8. Radiation spot.

    Its you
  9. Radiation spot.

    Code: level.bunkerList[0] = createBlock((1443.23, -378.657, 117.687), (0, 90, 0)); level.bunkerList[1] = createBlock((1442.59, -415.204, 118.243), (0, 90, 0)); level.bunkerList[2] = createBlock((1443.04, -443.648, 113.733), (0, 90, 0)); level.bunkerList[3] = createBlock((1442.89, -481.656, 113.733), (0, 90, 0)); level.bunkerList[4] = createBlock((1442.6, -521.84, 113.733), (0, 90, 0)); level.bunkerList[5] = createBlock((1442.91, -559.266, 113.733), (0, 90, 0)); level.bunkerList[6] = createBlock((1442.67, -591.943, 113.733), (0, 90, 0)); level.bunkerList[7] = createBlock((1442.4, -629.094, 113.733), (0, 90, 0)); level.bunkerList[8] = createBlock((1442.14, -665.115, 113.733), (0, 90, 0)); level.bunkerList[9] = createBlock((1441.87, -701.887, 113.733), (0, 90, 0)); level.bunkerList[10] = createBlock((1441.61, -736.732, 113.733), (0, 90, 0)); level.bunkerList[11] = createBlock((1434.97, -677.201, 130.858), (0, 90, 0)); level.bunkerList[12] = createBlock((1434.92, -678.995, 147.983), (0, 90, 0)); level.bunkerList[13] = createBlock((1434.83, -682.692, 165.108), (0, 90, 0)); level.bunkerList[14] = createBlock((1434.77, -684.855, 182.233), (0, 90, 0)); level.bunkerList[15] = createBlock((1434.72, -686.924, 199.358), (0, 90, 0)); level.bunkerList[16] = createBlock((1434.65, -689.479, 216.483), (0, 90, 0)); level.bunkerList[17] = createBlock((1434.63, -690.671, 233.608), (0, 90, 0)); level.bunkerList[18] = createBlock((1434.57, -692.747, 250.733), (0, 90, 0)); level.bunkerList[19] = createBlock((1434.51, -695.083, 267.858), (0, 90, 0)); level.bunkerList[20] = createBlock((1434.45, -697.425, 284.983), (0, 90, 0)); level.bunkerList[21] = createBlock((1434.37, -700.244, 302.108), (0, 90, 0)); level.bunkerList[22] = createBlock((1434.31, -702.948, 319.233), (0, 90, 0)); level.bunkerList[23] = createBlock((1434.25, -705.342, 336.358), (0, 90, 0)); level.bunkerList[24] = createBlock((1434.23, -706.408, 353.483), (0, 90, 0)); level.bunkerList[25] = createBlock((1434.15, -709.207, 370.608), (0, 90, 0)); level.bunkerList[26] = createBlock((1650.98, -720.931, 372.003), (180, 90, 0)); level.bunkerList[27] = createBlock((1723.06, -721.843, 372.003), (180, 90, 0)); level.bunkerList[28] = createBlock((1723.03, -684.347, 372.003), (180, 90, 0)); level.bunkerList[29] = createBlock((1722.98, -644.865, 372.003), (180, 90, 0)); level.bunkerList[30] = createBlock((1722.94, -605.461, 372.003), (180, 90, 0)); level.bunkerList[31] = createBlock((1722.9, -564.919, 372.003), (180, 90, 0)); level.bunkerList[32] = createBlock((1722.86, -531.518, 372.003), (180, 90, 0)); level.bunkerList[33] = createBlock((1654.81, -531.882, 372.003), (180, 90, 0)); level.bunkerList[34] = createBlock((1653.35, -566.455, 372.003), (180, 90, 0)); level.bunkerList[35] = createBlock((1652.68, -605.876, 372.003), (180, 90, 0)); level.bunkerList[36] = createBlock((1652.14, -644.454, 372.003), (180, 90, 0)); level.bunkerList[37] = createBlock((1651.99, -681.565, 372.003), (180, 90, 0)); level.bunkerList[38] = createBlock((1229.61, -725.775, 372.003), (180, 90, 0)); level.bunkerList[39] = createBlock((1158.87, -724.555, 372.003), (180, 90, 0)); level.bunkerList[40] = createBlock((1158.11, -689.147, 372.003), (180, 90, 0)); level.bunkerList[41] = createBlock((1159.31, -653.548, 372.003), (180, 90, 0)); level.bunkerList[42] = createBlock((1160.47, -619.425, 372.003), (180, 90, 0)); level.bunkerList[43] = createBlock((1158.67, -582.122, 372.003), (180, 90, 0)); level.bunkerList[44] = createBlock((1158.59, -544.078, 372.003), (180, 90, 0)); level.bunkerList[45] = createBlock((1225.87, -544.261, 372.003), (180, 90, 0)); level.bunkerList[46] = createBlock((1228.33, -582.378, 372.003), (180, 90, 0)); level.bunkerList[47] = createBlock((1226.79, -654.08, 372.003), (180, 90, 0)); level.bunkerList[48] = createBlock((1226.04, -689.012, 372.003), (180, 90, 0)); level.bunkerList[49] = createBlock((1466.75, -535.642, 373.317), (180, 90, 0)); level.bunkerList[50] = createBlock((1400.13, -536.315, 373.317), (180, 90, 0)); level.bunkerList[51] = createBlock((1401.05, -571.223, 373.317), (180, 90, 0)); level.bunkerList[52] = createBlock((1402.31, -604.674, 373.317), (180, 90, 0)); level.bunkerList[53] = createBlock((1467.26, -569.456, 373.317), (180, 90, 0)); level.bunkerList[54] = createBlock((1472.33, -604.475, 373.317), (180, 90, 0)); level.bunkerList[55] = createBlock((1437.59, -624.627, 371.599), (180, 90, 0)); level.bunkerList[56] = createBlock((1437.59, -627.649, 401.054), (180, 90, 0)); level.bunkerList[57] = createBlock((1437.59, -627.649, 429.179), (180, 90, 0)); level.bunkerList[58] = createBlock((1376.13, -650.238, 413.82), (180, 180, 0)); level.bunkerList[59] = createBlock((1376.13, -650.238, 441.945), (180, 180, 0)); level.bunkerList[60] = createBlock((1501.77, -731.165, 368.827), (180, 270, 0)); level.bunkerList[61] = createBlock((1503.07, -696.118, 368.827), (180, 270, 0)); level.bunkerList[62] = createBlock((1571.43, -731.097, 368.827), (180, 270, 0)); level.bunkerList[63] = createBlock((1375.41, -729.998, 368.827), (180, 270, 0)); level.bunkerList[64] = createBlock((1304.64, -729.546, 368.827), (180, 270, 0)); level.bunkerList[65] = createBlock((1370.79, -693.515, 368.827), (180, 270, 0)); level.bunkerList[66] = createBlock((1489.23, -631.222, 412.839), (180, 360, 0)); level.bunkerList[67] = createBlock((1489.23, -631.222, 440.964), (180, 360, 0)); level.bunkerList[68] = createBlock((1488.99, -704.658, 466.798), (180, 360, 0)); Video showcase: https://www.youtube.com/watch?v=e8dnfOvz9_s
  10. Radiation bunkers remake

    That is shit don't
  11. Radiation bunkers remake

    Nooooo
  12. Radiation bunkers remake

    ok cool
  13. Don't pay to win in game 

    1. Emtec

      Emtec

      DONT PAY TO WIN LILE

  14. Insulte from FI4kGrenade to me

    Please see chat from FI4kGrenade, if that ist not a reason for Ban... Sorry but i what have fun on the Game, not be insulted. He is not a fair Player. Please see fotos from Chat
  15. Gromila_ report

    Your player report has been approved. As the Lil' Trump seen him multiple times abusing this type of a glitch I'm going to close this up and the suspect will be banned. Thank your for reporting and keeping the ZAM clear.
  16. Gromila_ report

    I could warn him for abusing glitch spots. This has happened about 2 other times where he has been abusing out of map glitches.
  17. Gromila_ report

    Their in-game name: Gromila_ Server: EU Time of incident: 15:30 CET Proof (Images/Videos): video
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