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Showing content with the highest reputation on 08/03/2017 in all areas

  1. Hey guys maybe you've seen me on the server ZAM-Zombie Annihilation Mod. And I want to tell about yourself in detail. I am a person vital friendly. I always like to go to this this server ZAM-Zombie Annihilation Mod. And often play here and I get this adrenaline and fun. I always respect and do not even do not who pain. I am a man of justice like law and order but that the server will wait for just fun and chatting with other friendly players Why I chose this name (Flame souls)?- Flaming soul embodies the warm facets of life which is not rarely seen, and who mu, I like the name as the Flame Souls Why I chose the image of the tiger? (with seven heads)- Just for the coolness but not only, it is denoted as rate and power (since I'm good with sniper rifles that can aim quickly in the zombie's head partially 45%) Looking for a lot of friends that will always give a good and funny jokes and fun This is about me and everything! Good Luck!
    6 points
  2. ZAM 2.2.9: Fixed a colouring problem with knife streaks Fixed a ZAMb3 bug where players could be logged as survivors. Fixed a GUI bug with player skins and loadout pick. Fixed a bug where with infected zombies message. Hazmat Playerskin no longer W.I.P Minor changes to Nuketown EE Removed Firing Range EE Music due to the buggy audio. Minor changes to Firing Range EE Updated prices for builder. Some more optimizations.
    4 points
  3. Introducing a new way of dealing with rage quits. Rewritten rage quit rule All players have an accessible rage quit log in their console. This also helps admins determine how many players were online and such. If a barricade is destroyed by a hunter a message will appear in the killfeed. Also, a red exclamation mark will be seen in the minimap where the incident happened. Various typo fixes. Update is live on ZAM
    1 point
  4. classixz working hard af, heard griggz did quite alot too, we're quite lucky they still care about the mod, a +1 from me
    1 point
  5. ZAM 2.2.6: Popup for new players has been changed so it no longer covers the whole screen. Fixed tactical nuke Optimized a lot of files in order to solve most of the SRE's left since older versions of ZAM This updates purpose is mainly to help zam with stability issues and improve uptimes that recently haven't been that good due to possibly the event. This will probably be the last update that I'm going to release during this event, the last two versions have had problems syncing to ZAM resulting in a lot of downtimes and I don't like having to wait for a crappy support team to sync the server each time it goes down.
    1 point
  6. "" thanks you for this your browsing information xdddddddddddddddddddddddddddddddddddddd VERI STRONK INGLISH ME LIVE IN INGLAND "" i mean you're being a little cunt to him, because he doesn't know good english, its only natural you get fucked for it
    1 point
  7. ZAM 2.2.5: ZAMb3 will no longer "ban" a player at first, they will get one extra chance. Players have the ability to play ZAM, but only as zombies. Players who rage quit and decide to still play ZAM will be auto picked giving people who play by the rules a higher chance of not getting picked. A black screen will pop up for the player who rage quitted, enough information should be on it for them to understand what they did wrong. If the player rage quit as a zombie they will be instantly banned and this time not able to play ZAM for a certain amount of time. People currently banned for RQ by ZAMb3 can play on 2.2.5 as of right now, but only as zombies. (This system is really W.I.P but think it's getting better. As of now only ZAMb3 can give players another chance, this will change in the future) typos in the screen is fixed lol. i should probably sleep now.
    1 point
  8. ZAM 2.2.4: Nuketown tac-antiglitch added. Updated Nuketown, Radiation & Summit bunkers Nuketown EE sounds will only play if EE is started. Fix for ZAMb3 double bans ZAM Summer event tweaks Nuketown, Radiation & Summit now features random bunkers Updated: Knife streaks, Fast Knife streaks & Cade Streaks A lot of optimizing.
    1 point
  9. ZAM 2.2.3: Map Updates (see screenshots) Make your own bunkers with our bunker mod: https://gitlab.com/Classixz/bo1-zambunkers/blob/Live/readme.md Minor tweaks to auto ban Tweaked dog damage
    1 point
  10. ZAM 2.2.2: Added a new special zombie, Exo Zombie. ZAMb3 can now auto ban players rage quitting. (testing for now) Maximum ban time as of now is set to 36 hours. Moderators now have headicons. Players will now get a group promotion based on their connections to ZAM. (Might add more/remove some if suggested) 250 connections: Advanced User 500 connections: Power Player 1000 connections: Legendary 2500 connections: Godlike Updated the country database that we use to display where players are connected from.
    1 point
  11. Bans now display remaining time, this will help people know how long they have left if they are not in the CET timezone.
    1 point
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