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Everything posted by Ramsy
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I suggest creating a class special called "Last Resort". Basically, what this would do is provide you God mode for x seconds, but render you powerless (no killing possible in any way). This would mainly be used to escape a zombie infested camp spot to go to another one. I also have an interesting way for how it should work: you buy it once and it lasts for, ex. 5 seconds, and you have to buy it again to add on an additional, ex. 5 seconds. You cannot exceed, ex. 30 seconds, and each purchase will cost you, ex. 300pts. Usable only up untill you reach the x ammount of seconds allowed. I will let you guys work out the prices and times, I just think that this would suit nicely for a class such as Builder (I'd rather use this than the useless class special that places a T-cade down for you).
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I haven't seen you break that many rules, but you aren't very helpful either + very new to the website. Neutral for now.
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I won't be going anywhere, as me and my family cannot really afford any expensive trips this year. I'll mostly be working around the house, hanging out with my irl friends, playing video-games, etc... You know, chilling. :D
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I had to make 2 seperate posts because I couldn't (was not allowed to) fit so many quotes into one single post.
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Normal knives (normal and Bowie) already grant you 200 pts per kill. PMP was designed to improve the efficiency of the new random knives, so that should stay as is or be changed in a sense where it affects those random knives. I suggest just fixing it up, rather than removing it. Specify EXACTLY how it works and change up the FX (too much blood, just looks bad). That's just Ninja with Adapt on... Icons are not that bad of an idea. Juggernaught and Double Tap would require complete re-coding of the properties of the mod, and adding new weapon files (either that or something weird might come out of the idea, if added). Electric Cherry should be added (finally...), and PHD Flopper would be too OP. Basically, the way you put it - PHD Flopper and Flak Jacket would end up as the same thing. I don't mind it being added, as long as it's over 2K pts or smth like that. Scavenger and Tactical Mask need to be waaay more expensive. Hardened is the same thing as Double Tap (if you think about it, just with no faster ROF). And what's the point in a Pro version? And how would it work? Be more specific. Motion Sensor - okay. Concussions, flashbangs and decoy grenades can't be used since the key that's used for them is occupied (shop key, 4). There should be more - Ballistic Knife, Karambit Knife, Prison Knife, SOG Knife and Old-school Knife (some of you may remember this, it was really cool).
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Be more specific. Useless, you have many SMGs in the weapon shop, including the Random Weapon section. No need in over-filling it. The Stoner-63 and M60 are too OP considering what they come with and for how cheap you can get them for; C4 is already in the Items shop; Dragon's Breath needs to be 2K minimum (should be even more). C4, RC-XD, Molotov Cocktails, Napalm Strike, Dogs,... Really no use in adding Semtex too. Why add killstreaks when you can buy the majority of them anyways? Why not rather add more scorestreaks for specific actions (knifestreaks, snipestreaks, barricade buildstreaks, movestreaks and pointstreaks)? General killstreaks would just be plain useless in the current set of the mod. Too OP, needs to be either a class special or a scorestreak. Night Vision would require re-coding the script of the HUD. Why add Claw when you have more knives than you even need, or even use for that matter? Nova Gas could work. Improved Meltdown is basically teleport + Adapt, no need for that.
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What AI do in their spare time:
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Echo: Hello there, let me shake your hand good sir.
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Vanish [1000pts] - Teleport to a completely random spot on the map with an x second invisibility period. Limited use count, specified tp spots. This is intended to replace the worthless class special in Escaper that does nothing. EB (Entanglement Bomb) [500pts] - Get a Lethal Theowable (replaces your current one(s)) that will bind zombies into one. Basically, a "sticky bomb" which will start slowing zombies down or freeze them and pull them to the center of the blast radius. Can be usefull to get some fast pts when running or to simply save your ass. Re-filling with Max Ammo doesn't apply to this, you'll have to buy this one by one if you want to further use it. Paralyzer [1000pts] - Get 30 bullets on your current held weapon (does not apply to knives unless they can fire) that will paralyze the enemy - causes them to slow down and not be able to access their shop (basically, an EMP bomb). -> I also suggest bringing back the Dragon's Breath shotgun, but either up it's price or lower it's DMG, and make it buyable by, ex. the first 3 to get it only.
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-> Disable the usability of Knife before the first zombies are picked - admins and special players can abuse the ability by using their starting pts to keep on buying knives and suiciding untill they get the one that they want (I know that Knife is cheap, but it's still unfair; the same thing happens with mines when using Master Hunter (*cough* USpatriot *cough*). -> I suggest increasing the price of Knife by 25pts with each use, but also increasing the odds of getting some of the better knives out there. -> Points Multiplier should have a 50-50 chance of working, as you suggested. -> Fix the spawns or pick new ones for when using Meltdown - some of them are bogus as hell, you can spawn in a group of zombies. -> Meltdown should give the user all of his pts if he has less than x or exactly x, but only half if he has more than x (ex. x can be 2000pts). -> Fix the FX on Blood - too much blood and random stuff flying around the user can cause lag for players that have a bad PC or general lag. -> If possible, disable acquiring Raven when using Meltdown if you get the Ballistic Bowie Knife from using the Knife ability - that's just too OP (imagine someone running around with Adapt and a Ballistic Bowie Knife, possibly even Forcefield). -> As D1fferent suggested, place "Soon" next to class names instead of "Next Week", etc.
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A bug with the website: I sometimes cannot edit my posts (when I click on 'Edit' it just either freezes or does nothing). Because of the bug mentioned above, I can't do anything aside from continuing my post about you here (this is what comes after what I already said): For example, certain posts that are responses to other people's opinions and matters get downvoted by you, and that's okay, because those posts can be expressions of one's idea or standpoint on a given matter, but certain responses are more like random messages and you do the same with those. Like I said, it's not even a thing to worry about though, just my view is expressed here.
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NOTE: This is not a thread meant for complaining. I am making this to express what I feel and see in certain members of the UU staff team, what they can do to improve, etc... It'll include both personal and professional criticism (not just the bad kind). @AIR I Echo | Echo - A real beast with a sniper rifle, all I can say. Definitely a fundimental member of the staff team when it comes to website work and giving out creative ideas. There is just one thing that I can't get the grasp of - I get that you sometimes downvote (dislike) certain posts, but some that you do that on, idk why you do it, and it would be good to at least get a better definition on your standpoint. @iamindy33 - One of the most active admins, without a doubt. Definitely fun to be around and even better (for me, personally) because he spends most of his game time on the EU server and deals with his lag and ping. Rarely ever rages straightforwardly at someone, but never cries, that's for sure. All I can say is - try not to say the word "nig*a" or "nig**r" so many times in-game or on the website and pace yourself when issuing notices/warns/kicks/bans in-game (you are sometimes kinda slow). @ViiRuS_iQuicKZ You have without-a-doubt improved in both character development and as a staff member since our previous "incidents" (water under the bridge). Definitely a viable staff member that does most of the website work solo (gives out some of the most constructive feedback on all things). Not much to say on what you could improve on. There is just one thing that I personally find irritating sometimes - it's when you repeat the ! and ? symbols sometimes (not a big deal though).
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TheRelaxingEnd, VanossGaming, I_AM_WILDCAT, RSQViper, EditorsClub and VFX Cinema are some of my current personal favourites.
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Switching up the MVP and VIP starter weapons
Ramsy replied to mudda_fragger's topic in ZAM Discussion
Still waiting on my Cyclist idea to go through (the Cyclist bar is already in the mod, but it isn't functional). -
Just ask an admin to take screenshots of notice/warn/kick/ban activity of a certain player (in this case, these two) in Echelon and then post them here on the forums. Simple as that.
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I asked him to give me one for free, so I don't wanna look needy by asking for more. Add him on Steam (username: OwnerofAll) or PM him via the website.
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I suggest going with drop-down menus. Example: WEAPON SLOT 1 [when clicked on, you can select any weapon that is in ZAM]: WEAPON SLOT 1 ATTACHMENT(S) [if any are possible, if not, then none]: ADD A WEAPON SLOT [changes to "WEAPON SLOT 2" once pressed; every time you add a slot, a new "ADD A WEAPON SLOT" option appears underneath the one you clicked on; also works on the same principle as the one above]: WEAPON SLOT 2 ATTACHMENT(S): MELEE WEAPON [standard/Bowie/other]: LETHAL THROWABLE [Frag Grenade/Semtex/Tomahawk/Molotov Cocktail/other/none]: STARTING PERKS [you can select multiple at once or none]: STARTING CREDITS: (ammount goes here; anything from 0 to however much KEX finds appropriate) OTHER FEATURES [you can select multiple at once; custom headicon/maximum ammunition on a specific weapon/maximum ammunition on all weapons/other]: LASTING [x days/permanent]: The final price would be auto-generated (determined automatically) once you select all of your items and press on something, like a "CONFIRM" or "FINISH CUSTOMIZATION" button. Example: Golden Desert Eagle / MPL Dual Mags, Grip, Red Dot Sight (RDS) M40A3 / Ballistic Bowie Knife / Bowie Knife Tomahawk Speedo, Ninja, Smaller Crosshairs 500 starting credits Prestige Master headicon (BO2 emblem), maximum ammunition on all weapons Permanent lasting Final price: $150
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I'm gonna install WaW tomorrow (thanks to OwnerofAll for letting me use one of his spare key-codes), so I'll let you know when I'm playing it.
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I like the new updates. If I have any ideas, I'll let you know.
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No, came up with the name on my own.
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Yep. Also, the KS-23 is still not fixed (last tried it just a couple of days ago, no-go). And, Cold-blooded is not accessible by MVPs (still).
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In that case, yeah, but I ain't got the patience to save up God knows how many pts just for that. xD
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You cannot kill humans with cade limbs afaik.