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Everything posted by iamindy33
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with younger lads even if they are mature they tend to have a breaking point, this has been proven in this community
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I agree with shame on the part of people get shit on, many times mainly kids fromt his community just go along with bashing whoever the weakest link with no friends is like dragonballz or cookie monster and ofc shameonyou:,) not because anything personal, but just because they wanna belong, which I can't blame them for tbh but thats not a good way of getting noticed. Anyone who breaks rules or glitches ingame is ofc a fag, but the "toxic" kids who are always fighting or arguing are just as bad. If somebody comes "back" they should always be welcomed because the servers need players, but dont deserve any respect, they have to proved they change/ act better welcome back fag
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like bren said, its 15+ players its could be 150 kills, but if less keep it at 100 if possible but only when its 15+ if their is one survivor left have unlimited score limit
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Tell me when the score limit gets reached more than 40% of the time
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Indy: Zam 2.0 holy shit its playable when faggots are camping when its 10 players!! Shame: naaa dats gots to go Indy: bruuuh *leaves zam*
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Put together a nuketown bunker, some parts were from my old nukes but just tried to fit it in with the current version of zam, tell me what you think code: http://pastebin.com/3R8bfZ6T
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@4:11 SECRET CLIP HAVENT USED YET rip montage;-;
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This community is built around bo1 an old game that doesn't require very good hardware, yet many players complain about fps or not running smoothly, probably because they are on laptops. Also for many players it's difficult just purchasing vip do to circumstances , so to just assume everybody can buy a crazy graphics card is retarded. If their is a zam for bo3 the only way it's going to succeed at the start is if the most of the community we have on bo1 now can transition to it.
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Did they finally come out with that?xd i remember being so hyped for 1.1 I think it was but it took so long so I just got bo2 zombies
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Screenshots/ videos are fine
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My biggest concern in bo3 is frame rate, currently I play on 600x800 with low texture xdddd just try it, their needs to be one hell of an fpsboost
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Hi fux I just want everybody's opinion on new maps so we can see where we're at, I guess a few people are making or trying to make a few So if you are or plan to which are they, or what maps do you think should change? If nothing I assume nobody is doing anything, which for some reason I do
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Idk call this rapid fire 800-1000pts And now with zombies basically always one shots fmj should be cheaper
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2 questions - Is it possible to have a perk taht would make bolt action snipers(dsr/m4) into semi automatics(psg/ xpr), I think something like this would be cool with scout, makes it easier to take on multiple opponents -also since the mod got smaller is there room for custom guns, this replacing the crossbow would be dank(1500pts)
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also I have said it for years, COUNTER UAV in shop not ONLY with misty plus it doesn't even last long enough to cover 1 sr71 400pts? also scavenger IN SHOP, ffs ts or console is always down 250pts buyable in perks what is so hard
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ok so i dabbled in "zam 2.0" for the first time, all in all I feel its a step in the right direction, at no point did I really feel bored everything seemed so sped up, but I still have some concerns -maps, they suck -when removing weapons have it swap to the next weapon in line its very tedious have to scroll to the next one, apparently if you dont scroll to the next one it removes your knife... good 2 know -maybe over doing it a bit much with streaks or whatever that puts words on the middle of the screen -maps suck -idk if c4 changed or what but one kid was just spamming the holy hell out of it, reminded me back when their was no c4 limit, terrible for the gameplay -now im not 100% sure but I think zombies were getting killstreaks, all of them seem bad tbh, first game i join and get 2 kills than had 500 pts, fast zombie and 200 hp in 5 secs can really change the entire game - i think 4 kills was a free sr71 wtf that was probably the most annoying thing, yeah get rid of it completely this is the worst -8 kills I think every zombie got a limb which is pretty cool but would still being able to become a survivor again would take the cake - the maps... -idk why eu was down but it actually made the us server "full"(18) for once>.> -also I already got screw by getting a "free ballistic knife" from a knife streak, if somebody wants ballistics they can choose a class to get them it is certainly not the best or a god knife
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today it got stuck after the mosin naget and only gave players a knife, 10 mins of running arouind like idiots
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have a silenced sniper and get a better name than ghost..
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---_____--- one more forcefield camper thx but no thx
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I'd just like to let everyone know I stubbed my big toe, I think I'll live (for now) but I'll be gone for a week:/
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Ok I went back and looked at some old suggestions I made that actually got quite a lot of support, but regardless of the guns/maps or any changes already suggested, here's what I think zam needs In SAMs current state their is more likely than not less than 14 players on the server which just means 2 zombies are picked at the start, and when it's low pop like this people say they don't want to have to constantly deal with extreme campers every single game, sorta like what pat mentioned with the voting. I went back and looked at my 2 round suggestion post Idk why I couldn't quote it but would make it so with 14 players or less the score limit would 100 kills and time limit 5 minutes( this is currently what it is with less than 8 players I think) But it expanded a little more than just that, but this would let players have more freedom to run and not have to be worried about dealing with hardcore campers for 10mins if they die. Rounds would fly by and people wouldn't get all bummed out about being a zombie as much because the next round will always start shortly. I still remember that Christmas even when the score limit was bugged at 75 kills the game would end, was the most fun zam was imo. But campers can still camp if they want to and it will be easier to survive they just won't get to have much more than like 50 kills. They can also try to survive 4-5 maps in a row if they wanted to. Amd than maybe throw in some changes to streaks and prices, a death machine at 30 cades instead of 45 because the time decrease or 35 kills instead of 50. Also wonder weapons could be cheaper cuz less players means less points, ray gun 1500 ms 2000? But like I said this would just be to try and give as many people what they want when the server isn't populated. Once the server gets 15-20 players it could just go back to normal, be increased to 10min games, unlimited score limit, normal prices and streaks and campers or runners can go for bigger kill games if they want. But what needs more focus is when the server isn't full because the gameplay with 10 players is so much different than with 20.
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Maybe if people actually saw any progress in updates/ changes that are being worked on they would want to help suggest more things, but from my personal experience I had to whine to classixz for a year about 1.8 and now that he left the community I don't see how anyone can take this update seriously or think it's going to improve the quality of zam much or if at all.
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tehehe gotta luv this community edit: I know this contributed nothing to the topic....so here a picture of a cat with a hat on its head https://img1.etsystatic.com/019/0/5376657/il_570xN.494817637_5pem.jpg
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SO YOURE JUST GONNA LET TEAM ROCKET WIN HUH?