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Gamerdog6482

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Everything posted by Gamerdog6482

  1. Dragon i have an idea. You do that. Start now. Go.
  2. lol marty There was a perk called "Martyrdom", but that's unrelated. "Revenger" was a challenge in MW2 to get a kill with C4 when you're dead.
  3. Which is why they're ULTIMATE acheivments
  4. My point exactly. Those who DO risk life and limb to get to the machines are rewarded with a lower cost. Also it may encourage knifing, due to the increased accessibility to these machines.
  5. The first four were inspired by Perks from MW2. The last two are the ultimate acheivements
  6. The Commando - Get a headshot...with your knife...in the air (Toma/Ballistic don't count, SOG does) Blinger - Get 250 kills with a weapon with two attachments in one match One Man Army - Swap weapons 100,000 times in one match The Revenger - Get a kill with C4 after you die Grandmaster of All Things Evil - Die 500,000 in a single match Grandmaster of All Things Good - Get 500,000 kills in a single match
  7. 1. That would be up to Kex to decide. 2. EXACTLY MY POINT. If you value points more than safety OR ARE KNIFING, you'd take the machine. Otherwise, it's safer to use the shop but costs more. I overuse capitalization.
  8. The point here is that it's harder to get to than the shop but costs less. So you're exposing yourself, but you don't lose as much points. I...uh...why not both? 500 points for the machine on the map, in a spot where zombies will get to you often, and 1000 points in the store. Well I'm crap with it.
  9. "III", that was SO ANNOYING! "Yeah, a free limb! Wait why don't I have a limb. Aw bullshit." And for the sidearm thing, VIPs already get DEAGLEs so a Python would actually be a downgrade. And I haven't used a frag grenade in months. I don't know who's idea it was to take away our frag grenades when we buy VIP, but I want to have a stern talk with himn
  10. Rezzurection has it in the files (it appeared on the walls of Verruckt), so it's def. in the game files...somewhere...
  11. The Monkey Bomb would theoretically function like a distraction grenade (or w/e they're called), so it shows up on Zombieradar as a survivor. If we're copying it from Zombotron, the REAL gain in the Monkey Bomb is that it is classified as a weapon, not a grenade, so you gain a new weapon slot when picking it up. Anyway, if you replace the FG42 with the BAR, lower it to 750 points. Actually even if you DON'T replace it lower it to 750 points.
  12. There's a LOT of ideas that ZaM could pull from Zombotron. Such as: Grenade spawns (like the current pistol spawns but special grenades like gas and molotovs) Monkey Bomb Spawn Mortars every 50 kills Perk-A-Cola machines, such as: >PAP, which grants you stopping power (500 points) >Speed Cola (100 points) >Max Ammo Machine (200 points) >Random Weapon Machine (500 points) And all ammo for starting weapons (weapons you either spawn with or got from the map spawns) should refill their ammo every five minutes.
  13. Wait for it ... WAIT FOR IT... Gamerdog6482
  14. And TWP will bring them all together, and also add the RPD.
  15. It's sorta ironic considering the zombies always win. Always. I've never been part of a match where the zombies lost. Although that time I got the final kill within the last second of the match was fucking AWESOME.
  16. The good thing about having so many weapons is that you have more slots to buy new ones. Think about it. If you have a Ray Gun and Wunderwaffe but you want an M&S, which would you get rid of? Much easier to have more slots than you can use than to have not enough slots.
  17. This hack has been around in Call of Duty since 2006.
  18. The last on is VIP++, the middle one is VIP, the top one is everyone. And it may be 10k points, but I still think it'd be overpowered. Once you get that, on certain maps you'd practically be guaranteed a win. Maps such as Firing Range, Jungle, Villa, Array, etc. Combine Cadenaut, Juggernaut, Speed Cola, Small Crosshairs & a Mustang and Sally and you basically cannot die.
  19. Class name: Time Warp Trooper Starting Weapon: Item 1 in the shop: Sten Item 1 price: 400 Item 2 in the shop: Type 100 Item 2 price: 500 Item 3 in the shop: PPSh-41 Item 3 price: 700 Item 4 in the shop: RPD Item 4 price: 1000 Describe your class: Fight'n like it's 1944! Class name: The Dual Weilder Starting Weapon: MAC-11 Dual Wield Item 1 in the shop (4 5 1): HS10 Dual Wield Item 1 price: 300 Item 2 in the shop (4 5 2): Kiparis Dual Wield Item 2 price: 500 Item 3 in the shop (4 5 3): SPAS-12 Dual Weild Item 3 price: 600 Item 4 in the shop (4 5 4): AK47 Dual Weild Item 4 price: 800 Describe your class: I wield two things Class Name: Perky Starting Weapon: Spectre Item 1 in the shop (4 5 1): Speed Cola Item 1 price: 300 Item 2 in the shop (4 5 2): Martyrdom Item 2 price: Free Item 3 in the shop (4 5 3): Juggernaut Item 3 price: 800 (Requires two knifes to kill - limbs and ballistic knife is still OHK)(cancels out Limb Protector)(Lasts five minutes, one purchase per game) Item 4 in the shop (4 5 4): Barricade Juggernaut Item 4 price: 10000 Doubles health for all new standard barricades. Barricades other than "Normal Barricade (100)" get a 120% boost. Conversely, Ballistic Knives do 130% normal Ballistic knife damage against ALL new cades, including those that only got a 120% boost. Describe your class: For players who favor buffs over raw firepower; offers little in the start, but in the late game Juggernaut and Cadenaut can be extremely useful. Martyrdom, on the other hand, is only really useful for pissing off your enemies.
  20. I played it on free weekend and hated it with a burning passion. No servers? No mod support? No buy.
  21. Cancelled out the -1. Good luck getting mod status!
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