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Cade Limb

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As the old cade limb was re-introduced without any specific nerfs, I am to recommend some now, the first nerf is still up I think that up-ing the price could suffice, (600 sounds reasonable). If not make an anti-Cade Limb class, it takes 3 hits to break a cade (same loadout as builder class), and the cade will make the cade limb act as a sticky, so at 200 points per cade limb, it would still cost 600 to break a cade, which still allows players to stack wherever (if they do).

  • 3 weeks later...
  • 3 weeks later...

No sorry elmo I think the Cade limbs are fine I've used them many times to end games and kill survivors they are acually really important to the zombies and if they are overpriced it will make it harder to kill survivors making it more un fare for the zombies I think the actual limb might need some work though

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