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Lemon

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Everything posted by Lemon

  1. Reznov: Mason...Every journey begins with a single step. (Takes the guards keys and club) This is Step 1! Crowd: Secure the keys! Reznov: Now we take Vorkuta! What is Step 2? Crowd: Ascend from darkness! Reznov: 3? Crowd: Rain fire! Reznov: 4? Crowd: Unleash the horde! Reznov: 5? Crowd: Skewer the winged beast! Reznov: 6? Crowd: Wield a fist of iron! Reznov: 7? Crowd: Raise hell!
  2. new moderators were cool.
  3. Check the functions you have added recetly, add some waits here and there in loops, that's how I got rid of mass command overflow error.
  4. Has it started happening recently?
  5. i) Vampire Class(Admin only for testing) Vampire: 1. Nighthunter [100p] Requires swift Every knife kill grants the attacker +0.02 movement speed. (max:1.3)(swift is 1.1) The attacker will become visible on map for the rest of the game after killing a zombie with a knife. (2% cpk)(chance per knife) 2. Sharpen Fangs [100p] Every knife kill increases the damage of attacker's knife by 20. [Max:500] (no one shot nemesis kills) 3. Counter UAV [400p] Self explanatory 4. ??? (rebirth hands and zombie facepaint?) I still need one more special before I can release vampire. ii) 5th special for captain and battlemage 1. Battlemage: [Whirlwind] [200p] Summon a whirlwind in front of you which pushes away every zombie. Duration 7s, (a better version of barricades, since you can shoot through them) Does not affect cades. 2. Captain: [buy/Upgrade Spas] [500p] (maybe for some other class) Normal Spas > Spas with soem attachments > Spas in zombie mode vi) Thundergun and m14 in zem ix) TNT [1000p] or 40 deathstreak reward? Deals 1000-1400 damage to cades in 400 radius. Explodes after a 30 seconds countdown. x) Frozen Zombie A zombie type which freezes all humans in 300 radius for 3(?) seconds on death.
  6. nice to see that zam staff is more reasonable
  7. Why don't you make shiny/metallic skins?
  8. I'm not modding blops anymore @Mr.StealYoGirl, thanks anyway
  9. The present can creatures an option on players screen: press L to choose class. Then the player will be stripped of its perks from its old class, Will keep its weapons though. Then the new class menu will appear in the shop menu. Also, the cip headicon should appear on player's head. That's how i planned it to be at the beginning.
  10. Yeah, I saw it, but I couldn't decide which topic could be the most appropriate place for xmas ideas edit: I'll just post some of them here for the time being. 1. Summit snow ambient fx on all maps.(This was ramsy's idea i guess) 2. Replace grenade model with snowballs. 3. Zombies drop presents(real model) on death(10% chance) (pick it up for random rewards: points, weapons, attachments, free vip) 4. Xmas tree in shop.(One time use per map) Randomly generates presents below it. 5. Santa hats for all zombies. 6. b2 bomber model replaced with sled and reindeers 7. santa player model for admins(human) 8. snow texture on top of cades
  11. I guess we should also post ideas for christmas here.
  12. I've a video of a mw2 zombie mod gameplay which is at 833.836 views, clearly not all 800k of them played the mod.
  13. new chat! I don't like this one for some reason
  14. I'm pretty sure, nobody needs a turkish translation
  15. Ballistic knife takes away tactical insertion.
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