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iamindy33

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Everything posted by iamindy33

  1. iamindy33 replied to iamindy33's topic in ZAM Content
    yeeehaw
  2. iamindy33 replied to iamindy33's topic in ZAM Content
  3. iamindy33 replied to iamindy33's topic in ZAM Content
    lol had to move them off my face, was weird af at first
  4. iamindy33 replied to iamindy33's topic in ZAM Content
  5. iamindy33 replied to iamindy33's topic in ZAM Content
  6. iamindy33 replied to iamindy33's topic in ZAM Content
    mlg topics
  7. iamindy33 replied to iamindy33's topic in ZAM Content
    early morning vid :meow:
  8. iamindy33 replied to iamindy33's topic in ZAM Content
    close finnish:o
  9. iamindy33 replied to iamindy33's topic in ZAM Content
    so many times i die here cuz people dont know how to cade it right :mellow:
  10. well fuq it since everyone wants to camp with 1 hit snipers -locked WAIT just a fucking second! unlock! some motherfucker just changed the vote from being 9-8 for keeping the snipers to 8-9 for changing it!! This prolly doesn't change anything but they rly just mind fucked me -locked again
  11. nobody will knife the entire game all the time until survivors can get something that will not let them die in 1 hit, unless ofc ur braby who is robot myxa goes to FFA nuke and jumps around like Ruski with mpl not to much knifing, and for god sakes don't go in using ballistics it shows less skill honestly I'll cut bloody some slack cuz of time zones but every night I'm in a non sniping server and sniping, in fact i excel at sniping in reg gun servers more than FFA/snd sniper servers imo
  12. hzrd is full of pros like belluci >.>
  13. iamindy33 replied to iamindy33's topic in ZAM Content
    had to put it cuz I wasn't paying attention in game and you said switch and got killed x)
  14. iamindy33 replied to iamindy33's topic in ZAM Content
    3 much on my mind
  15. uu-retard? UU-rekt
  16. lol prolly a bad time to bring that clan war uu-s and uu-k were suppose to have :foreveralone:
  17. iamindy33 replied to iamindy33's topic in ZAM Content
    mine was a 600 teen brawl in the hood>.>
  18. iamindy33 replied to iamindy33's topic in ZAM Content
    ez
  19. iamindy33 replied to iamindy33's topic in ZAM Content
    actually ill just put this here THIS IS THE ONLY WAY TO PLAY MINECRAFT 666rep ftw
  20. 2ez to "lag out" minimize or just turn off router, not everyone can notice when people have 999ping
  21. I think he was trying say times connected, id doesn't always mean they played a lot or understood rules
  22. oo ill go first. I think its time we let the people govern themselves on this. If they rage quit or leave to what ever numbers we specify than when they rejoin they have to play as a zombie in the next game. If they rq multiple times the number of games add up, maybe a probation period where as if they dont rq for a week the number of games go down they have to play as a zombie. Eventually the number of games they have to play could stack up, then admins can deal with it, with either a week or 2 ban, maybe pay some $$$ for an unban. This system wouldnt be perfect, but it would be more flexible than the current one. People who leave first should still be dealt with I think, they in a sense ruin a game, either a 1 day ban or 24 hours of always being picked as a zombie. If these faggots dont play objective while being picked, than more admin actions would be taken. So as I mentioned before if their was a way first picked zombies can be humans they would want to play obj. Me and class talked about this a little, maybe he can add more this would almost entirely rely on b3 and when its down admins would have to use echelon to do the appropriate actions
  23. Ok their was a topic about this before but its locked now so I'm starting a new one. This is just an idea section if anyone has a suggestion for new rq rules. The current rules are as followed(that I know of) First Zombie picked- 3days Under 10-2days Nothing about how many kills or deaths they had, nothing that shows an actual rage factor maybe they needed to go, no way to see if they lost connection, and if its below 10 people in the game their is no way to leave? So just go ahead and throw out any ideas:S this would almost entirely rely on b3 and when its down admins would have to use echelon to do the appropriate actions
  24. iamindy33 replied to iamindy33's topic in ZAM Content
    http://youtu.be/DAF7yc1XOIk

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