iamindy33 Posted January 10, 2015 Report Share Posted January 10, 2015 Well now after the first poll it seems people want an EVEN FASTER pace type mod aka more runningSo like I've always wanted before I wanted some kind of extra health that would prevent humans from dying by 1 zombie hit and allow runners to thrive longer. One thing ZEM did in its final days was have a "run n gun" game mode, which was only for the map jungle, in this their were no black cades on the map and survivors could also not put cades, hunters would start with a certain ammount of hp and then the game would go on, zombies were picked and people ran around, what happened is when a zombie knifed a hunter they would not die but they would lose some health and then when a zombie was killed they would drop a health pack, these health packs that would drop every time a zombie died would regen the hunters hp and so on So I wanna know if we had this how much of it should we bring in:-should it be in a class?-should everyone just start with it?-should it be buyable for everyone?-should their be an entirely new shop setup built for running?-would that new shop also have barricades?-almost an entirely new mod based on run n gun? (tkem was strictly knifing) ^ask yourself these questions, how much will this take over camping, should their be no camping? I still would like some sort of camping in the mod because its friendly towards new people but I dont want it to be the main concept of the mod so maybe like just 2 classes runner and camper, each would start out with completely different loadouts and perks and special abilities and killstreaks, cut the amount of guns in the mod in halfshop could be like-starting guns-shotguns-snipers-explosive and so on I still dont know how a lot of thiiings would work as far as dmg and maps and even maybe a new rq system but I think from the first poll a lot of people dont want to depend on camping anymore 3 Link to comment Share on other sites More sharing options...
Bloody Posted January 10, 2015 Report Share Posted January 10, 2015 People will cry about Nuketown 40 1 1 Link to comment Share on other sites More sharing options...
iamindy33 Posted January 10, 2015 Author Report Share Posted January 10, 2015 lol thats why I wanna remake nuke and take away the op houses, there will still be 1 or 2 p cade spots for solo but no more then 2 people could fit, I hate single p cade spots where 8 people can fit and have a good line of site lol and 40 would make it over by the time they are done spamming c4 1 Link to comment Share on other sites More sharing options...
Bt3dPwner Posted January 10, 2015 Report Share Posted January 10, 2015 lol thats why I wanna remake nuke and take away the op houses, there will still be 1 or 2 p cade spots for solo but no more then 2 people could fit, I hate single p cade spots where 8 people can fit and have a good line of site lol and 40 would make it over by the time they are done spamming c4Those houses are op. It always sucks when I am the one knifing and everyone ends up camped in there and I die. Link to comment Share on other sites More sharing options...
Griggs Posted January 11, 2015 Report Share Posted January 11, 2015 crisis 300? no ty, nuketown = 40? will end in 3min by score limit (if not less) Link to comment Share on other sites More sharing options...
iamindy33 Posted January 11, 2015 Author Report Share Posted January 11, 2015 thats all it deserves for how people play it, plus someone would just restart it so 6 mins;) Link to comment Share on other sites More sharing options...
Griggs Posted January 11, 2015 Report Share Posted January 11, 2015 array-75 - for knifing competetive + boaring map since it reminds me(us) of the feeling when the server crashes.cracked-150crisis-120firing-200grid- 100 - indy's map with 100 kill limit ;IIIII agian no ty. xdhavana- 150jungle- 150launch- 150nuketown- 200radiation- 150summit- 75villa- 150wmd-100 - 75 = needs 2 knife to get kills / most fun accoring 2 me.- 100 = bad map in my opinion who needs 2 be fairly quick- 120 = ok, but 2 big so also fairly quick- 150 = normal fair maps- 200 = small maps, fun and they will be quick if there are campers who win. i mean for example nuketown: indy in yellow house, spongebob + uu-s "nubs" in garage and it will be over in no-time ^^ edit: + bloody with his forcefield xd 1 Link to comment Share on other sites More sharing options...
Bt3dPwner Posted January 11, 2015 Report Share Posted January 11, 2015 The pros themselves get 30 score in no time. Just think if there was 2 of them? Game would be over so fast lol @Nuketown Link to comment Share on other sites More sharing options...
Bloody Posted January 11, 2015 Report Share Posted January 11, 2015 - 75 = needs 2 knife to get kills / most fun accoring 2 me.- 100 = bad map in my opinion who needs 2 be fairly quick- 120 = ok, but 2 big so also fairly quick- 150 = normal fair maps- 200 = small maps, fun and they will be quick if there are campers who win. i mean for example nuketown: indy in yellow house, spongebob + uu-s "nubs" in garage and it will be over in no-time ^^ edit: + bloody with his forcefield xd It's not that I buy forcefield immmediately after I reached 1750 pts, if I notice that I (we) can't hold the spot longer I get forcefield run 5 meters and get killed by a 600hp and balistik zombie <_<xD Link to comment Share on other sites More sharing options...
ηεεנc Posted January 11, 2015 Report Share Posted January 11, 2015 I love how spongebob chose fuck camping run and gun all day .. ye right 1 Link to comment Share on other sites More sharing options...
MrSpSpongebob Posted January 11, 2015 Report Share Posted January 11, 2015 Ye I prefer evrybody run than everybody camp and 2 people run. Link to comment Share on other sites More sharing options...
ηεεנc Posted January 11, 2015 Report Share Posted January 11, 2015 Ye I prefer evrybody run than everybody camp and 2 people run. 5 Link to comment Share on other sites More sharing options...
Zedricht Posted January 11, 2015 Report Share Posted January 11, 2015 @Neejc fuck the system Link to comment Share on other sites More sharing options...
viirus_iquickz Posted January 12, 2015 Report Share Posted January 12, 2015 @ηεεנc Try telling that to Airbender, Not Me, and others who enjoy camping more than knifing -.-indy, your scorelimits seem acceptable, but there are a few maps that don't seem acceptable. Crisis' scorelimit seems too high and plus most of the people hate this map. Grid's scorelimit seems kind of too small maybe we could bring it up to at least 75 or 100?Jungle should be around 50-75 scorelimit since the map is terrible until someone remakes it. Launch's scorelimit seems acceptable, but we could try 100-125 at least? Summit's scorelimit seems kind of small and plus there aren't that many camping spots. We could keep it at 20 or we could go up to 50-75 if someone gets a pretty good game on that map. All the other maps scorelimits seem acceptable to me. I'm not going to list all the map names since by now everyone should know the map names and plus it would just ruin your time reading them all over again. This is what I thought I could change from your scorelimits. 1 Link to comment Share on other sites More sharing options...
iamindy33 Posted January 12, 2015 Author Report Share Posted January 12, 2015 those weren't what the literal score limit should be imo, it was what the map deserves depending on how shitty the people play it the majority of the time and how maps should be made from now on, to favor high or low score limits since the players obviously dont govern themselves from camping 8 people in a p cade spot whether its 2 zombies or 7500 score limit, but now im confuzzled sorta cuz people say they want to just run but with high score limits soo harder maps is the way to go>? Link to comment Share on other sites More sharing options...
MrSpSpongebob Posted January 12, 2015 Report Share Posted January 12, 2015 Because everybody camp I said... Link to comment Share on other sites More sharing options...
░MyXa░ Posted January 12, 2015 Report Share Posted January 12, 2015 I actually almost fell from my chair when i saw that spongebob voted for running. Nice one, i r8 8/8 now stop lying and camp with bots already -.- 1 Link to comment Share on other sites More sharing options...
Faith Posted January 12, 2015 Report Share Posted January 12, 2015 If the AA12 is what making you cry about having limits, I suggest removing it and removing the score limits and go back to 1.6 style, because lately ZAM wasnt ZAM for me, knowing that there is a limit when I am playing as a survivur makes me depressed and not wanna continue playing. #ZAMneedsNOSCORELIMITS 1 1 Link to comment Share on other sites More sharing options...
Zedricht Posted January 12, 2015 Report Share Posted January 12, 2015 Nononono...just because the people cry we need limits..if we have limits zombies are not cry a lot, but hunters will..if we don't have a limit zombies will cry and hunters won't. Link to comment Share on other sites More sharing options...
iamindy33 Posted January 12, 2015 Author Report Share Posted January 12, 2015 the aa12 isnt the problem, yes I think its very over used and to prevent it from being over used is to raise the price to about 1500 orrr even better make a new class and put it in there so then that would also have raven picked less because that is over used too imo, the goal of this was how should maps be made in the future depending on the scorelimits Link to comment Share on other sites More sharing options...
iamindy33 Posted January 13, 2015 Author Report Share Posted January 13, 2015 Nononono...just because the people cry we need limits..if we have limits zombies are not cry a lot, but hunters will..if we don't have a limit zombies will cry and hunters won't.the majority of players will play or do whatever helps them, when some other players will change the way they play to help make an unbalanced mod look more fair and balanced.for example they cry about how op the truck is on grid but then camp there every game, so instead of trying to hep make it fair they just do what they think is best for them, scorelimits are the same way 1 Link to comment Share on other sites More sharing options...
iamindy33 Posted January 18, 2015 Author Report Share Posted January 18, 2015 new poll, new original post, might have to delete ur old vote for the poll idk im noob Im just trying to see where zam is going as we approach our 2 year anniversary and 1.8 because who knows how many more updates their will be/: Link to comment Share on other sites More sharing options...
ηεεנc Posted January 18, 2015 Report Share Posted January 18, 2015 I love the idea, but I think everyone should choose his gamestyle. Maybe make a new class that would be competitive with raven, but you'd have to choose between HP Perk or Forcefield and adapt. Two knifing classes should be balanced so knifers wouldnt always use raven. There is Cold-Blooded now, but its not even close to Raven. Class idea:[1.] Bowie knife - 600[2.] HP Perk - (Depends on what it does)[3.] Upgrade bowie to balistic bowie - 1000[4.] No idea yet Or something like that. 2 Link to comment Share on other sites More sharing options...
░MyXa░ Posted January 18, 2015 Report Share Posted January 18, 2015 If the AA12 is what making you cry about having limits, I suggest removing it and removing the score limits and go back to 1.6 style, because lately ZAM wasnt ZAM for me, knowing that there is a limit when I am playing as a survivur makes me depressed and not wanna continue playing. #ZAMneedsNOSCORELIMITS There has to be A limit lol, without limits a game would go on for 46 hours Link to comment Share on other sites More sharing options...
Zedricht Posted January 18, 2015 Report Share Posted January 18, 2015 Nice idea Indy! But..choose a map for this and all peoples should start with the same things, just the VIPs and MVPs get more points../VIP 250, MVP 500/-So players who bought MVP can buy speedoo or bowie to earn some + Link to comment Share on other sites More sharing options...
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