The One Patriot Posted March 2, 2015 Report Share Posted March 2, 2015 Surely we have talked about this issue before, and we almost always end up disagreeing with changing the current state of cade-limb. However, I have come up with a solution for cade limb. Now, I have heard of people saying to "get rid of cade limbs" or to "make cade limbs destroy only one cade". However my solution includes none of those ideas. HERE is the solution: We DO put a limit for cade limb, when it breaks cades. This Limit is 15 cades. This means, that if your camping, it will not completely destroy you; however, it will certainly make a lot of chaos. Just think about this carefully for a minute. ITS better than destroying all your cades right?? Also it is not as OP as it use to be, is it?? I would like everyone to give your opinion about this idea, THANK YOU. Link to comment Share on other sites More sharing options...
The One Patriot Posted March 2, 2015 Author Report Share Posted March 2, 2015 Meh idk, this basically allows you to buy only two cade limbs then you dont wanna waste 400 points on 1 cade limb. I put 15 cades because I think it is certainly better than ALL the cades. Yes tho, I agree that you usually have less than 15 cades. But remember, sometimes you do those T cades, and when cade limbs gets stuck in between, it destroy both top and bottom, which is about 8 cades down, 7 cades up. Link to comment Share on other sites More sharing options...
Griggs Posted March 2, 2015 Report Share Posted March 2, 2015 Seems good, why don't you create it and then send the code to classixz. ^^ 2 Link to comment Share on other sites More sharing options...
Zedricht Posted March 2, 2015 Report Share Posted March 2, 2015 Someone came up with this ide as you said, but .. The control is lost..All aggre these idea but, for sure, all use this ''glitch'' Link to comment Share on other sites More sharing options...
The One Patriot Posted March 2, 2015 Author Report Share Posted March 2, 2015 Someone came up with this ide as you said, but .. The control is lost..All aggre these idea but, for sure, all use this ''glitch''I did not say that we should stop trying to do the "cade-limb glitch" Zericht, I said we should simply change the coding from destroying unlimited amount of cades, to only 15 cades. That way the control is not lost. I am not sure how to change the coding for that, but I am sure @Classixz or somebody else here have an idea how to fix it. Link to comment Share on other sites More sharing options...
Elmo Posted March 2, 2015 Report Share Posted March 2, 2015 How About a Cade limb that is disabled <4 players. (Or any given factor) this will allow you to camp wherever, and if you have a couple of survivors left, they will most likely be in an asshole spot which will now enable the Cade limbs for teh fuckers. Link to comment Share on other sites More sharing options...
Founder Classixz Posted March 2, 2015 Founder Report Share Posted March 2, 2015 Well, I did actually try to make a cade-limb that had a maximum of hits but with no luck, what's thrown from a player somehow gets somewhere else in this engine, giving me no control on what so ever the cade-limb will do, the weapon system had an already built in option to destroy on first hit, and I made one cade-limb with that. 1 Link to comment Share on other sites More sharing options...
Founder Classixz Posted March 2, 2015 Founder Report Share Posted March 2, 2015 How About a Cade limb that is disabled <4 players. (Or any given factor) this will allow you to camp wherever, and if you have a couple of survivors left, they will most likely be in an asshole spot which will now enable the Cade limbs for teh fuckers. Radius cade-limb is possible, and won't be a problem to make, however this should be if there is only one survivor close to the zombie with the cade-limb. Either way the cade-limb that the zombie bought could be sold and the money given back if they get to close or that they get the one hit cade-limb. Link to comment Share on other sites More sharing options...
GreyhounD<3 Posted March 2, 2015 Report Share Posted March 2, 2015 Would it be possible to make a cade-limb disapear after it hit's a cade? :3 Link to comment Share on other sites More sharing options...
Founder Classixz Posted March 2, 2015 Founder Report Share Posted March 2, 2015 Would it be possible to make a cade-limb disapear after it hit's a cade? :3 We had the one hit cade-limb and people cried about it being to hard to use. Link to comment Share on other sites More sharing options...
GreyhounD<3 Posted March 2, 2015 Report Share Posted March 2, 2015 Hmmmm, maybe make it cheaper then people wont complain. :o Link to comment Share on other sites More sharing options...
The One Patriot Posted March 2, 2015 Author Report Share Posted March 2, 2015 So from my understanding, you can only make cade limb either break one cade, or unlimited amount of cades right? Therefore, you can not allow cade limb to break a certain amount of cades such as: 2,3,4,20? Link to comment Share on other sites More sharing options...
Bluebird Posted March 3, 2015 Report Share Posted March 3, 2015 I think the best solution would be to make the cade limbs Price higher. There it would be more rare and if you wanna glitch you better not miss because youre getting an other on in 10 deaths, see What i mean? Link to comment Share on other sites More sharing options...
Elmo Posted March 3, 2015 Report Share Posted March 3, 2015 Ok how about; 1 hit Cade limbs, cost 100$ and you can buy unlimited in one life. 3 Link to comment Share on other sites More sharing options...
The One Patriot Posted March 3, 2015 Author Report Share Posted March 3, 2015 I like that Idea elmo, If the other solution is not possible that I mentioned above, that could be a good solution in my opinion. 1 Link to comment Share on other sites More sharing options...
░MyXa░ Posted March 3, 2015 Report Share Posted March 3, 2015 If possible, do this; when you buy a cade-limb you have 50% chance of it being just 1 hit cade (destroys 1 cade only) or full damage cade limb (basically cade limbs now) When you have brought it, it will say whether it is 1 hit only or a full dmg one. Link to comment Share on other sites More sharing options...
The One Patriot Posted March 11, 2015 Author Report Share Posted March 11, 2015 I think we should do this: Cade limb normally starts at 200 points. Then goes up by 50 points like indy said until it reaches 350 points. It maxes in 350 points. Too high but now you have an advantage. The advantage is when it gets to 350 points, you can by unlimited amount of cade limbs. Link to comment Share on other sites More sharing options...
Ramsy Posted March 11, 2015 Report Share Posted March 11, 2015 Barricades immune to cade-limbs, worth 400 and 450 each? xD 2 Link to comment Share on other sites More sharing options...
Founder Classixz Posted March 12, 2015 Founder Report Share Posted March 12, 2015 Barricades immune to cade-limbs, worth 400 and 450 each? xDNot possible. 3 Link to comment Share on other sites More sharing options...
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