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Ramsy

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  1. Name: [UU/ZAM] Nice Kill on MyXa Category: Gameplay Date Added: 12/02/2022 Submitter: UndeadBot [UU/ZAM] Nice Kill on MyXa [UU/ZAM] Nice Kill on MyXa
  2. Name: [UU/ZAM] Ricochet Limb Kill Category: Gameplay Date Added: 12/02/2022 Submitter: UndeadBot [UU/ZAM] Ricochet Limb Kill [UU/ZAM] Ricochet Limb Kill
  3. Name: [UU/ZAM] Zombie Pwnage - Ep. 1 Category: Gameplay Date Added: 12/02/2022 Submitter: UndeadBot [UU/ZAM] Zombie Pwnage - Ep. 1 [UU/ZAM] Zombie Pwnage - Ep. 1
  4. Name: [UU/ZAM] Zombie Pwnage - Ep. 2 Category: Gameplay Date Added: 12/02/2022 Submitter: UndeadBot [UU/ZAM] Zombie Pwnage - Ep. 2 [UU/ZAM] Zombie Pwnage - Ep. 2
  5. Name: [UU/ZAM] Zombie Strafe Jump Win Category: Gameplay Date Added: 12/02/2022 Submitter: UndeadBot [UU/ZAM] Zombie Strafe Jump Win [UU/ZAM] Zombie Strafe Jump Win
  6. Ramsy replied to Classixz's topic in Polls
    the fuck is a ZAM
  7. This is sorta big because there's less than a dozen custom zombie maps for BO1 and this is the most recent one. Download link is in the video description (none of this is mine, credit goes to Rollonmath42, HitmanVere and lilrobot). Oh, and there's this: Translation: people can now make custom zombie maps for BO1, tools are available to the public. - - - - - For those of us that still have interest in BO1, this is sorta big news.
  8. Glad to see ZAM is still getting some love.
  9. It is dead. The servers physically being up and the fact that you have bots on + a single digit number of players on rarely has no correlation to that. Yes, you can play the mod. No, you will not play with a lot of other people.
  10. So if I'm forced to eat healthy, I can call my salad topping chocolate sprinkles so that I feel good about myself?
  11. What is everyone up to these days?
  12. Time to spam pc_dev.
  13. You just had to throw incest in there, didn't you?
  14. Wonder if @Classixz still has the pictures of his +20 stacks he did with me and Griggs on the pit on Array over by the D2 jeep, kek.
  15. *Welcome back, Ramsy! You're a Regular, played 1352 times. Last visit: 11:01 PM CET 11/05/16. (or May 11, 16) *We are currently testing a new system that can auto ban rule-breaking players! Make sure you follow the !rules (sounds more menacing without the rule-breaking word in there) *If you haven't already, create an account on our forums to keep up to date with changes. 1. Forcefield - if it's gonna stay the way it is - needs some sort of anti-camp to it. A penalty for not moving won't be enough because then the human could just run in circles wherever he's camping, and I don't know how a "killzone circle" (think of PUBG's circle system) would work on BO1 or smaller maps, primarily Nuketown. Either add a punishing anti-camp system or prevent further cading from that point on (after buying Forcefield, until the end of the game). *cough*AppleJack*cough* 2. Adapt - same as above, but directly related to camping and cading. You should be allowed to hide somewhere using Adapt, just not wherever it is you're camping. *cough*AppleJack*cough* 3. Each map should be restartable only once, Nuketown twice or thrice max. Players having the option to vote restart a map too many times is unbalanced. 4. Add a thing on the website where users can submit weapon camos to be put into ZAM. Not something so basic where you'd literally put a .png you like up and just wait for it to be accepted, but a sophisticated system that teaches users how to apply a texture (simply put - image) on a part of a weapon, so that they could make some really cool stuff. If anything, do this for custom weapons like the M40A3, R700, Intervention, Deagles and so on and rotate through weapon camos for BO1 weapons (store weapons) on a biweekly basis or something, using HD images (contradicting to what I said in the second sentence, I know). 5. Consider upping the playercap to 24 if the playercount does good throughout the rest of the month.

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