I) As survivor, you can buy Speedo, Ninja and Smaller Crosshairs an infinite ammount of times, but you attain nothing new, and lose points when buying the thing again. As zombie, you can buy Hell Zombie, Fast Zombie, Ballistic Knife and Flak Jacket an infinite ammount of times and it all comes down to the same deal as with survivors. II) If you buy Hijack Satellite, you cannot buy HP on the life you bought the Hijack Satellite on (can be bought after next death) or untill the timer for the Hijack Satellite drains out. II) When it says +1 FREE LIMB (for zombies, ofc), if you do not watch the killcam of the guy that killed you when it said that, you do not get the limb. If you do watch the killcam, you do get the limb. IV) L96A1, Sten and STG-44 have no DMG what-so-madafakin-evah. I feel like I am using a Peashooter. V) If you get a Death Machine from building barricades and get your 40 killstreak, 80 killstreak an/or above Death Machine, you lose the current one and don't get the next one. VI) KS-23 still does not work. VII) Ninja gives you silent movement, but does not protect you from UAVs, nor BlackBirds (logical). Also, I had an idea, but I felt like it belonged under this thread. If you don't know how to fix the "M16 as Zombie" bug, why not replace the starting side-arm on survivors with something different? M1911 with Improved Iron Sights for regulars, Tokarev for VIPs and Python with Speed Reloader for VIP++s. Also, why not make the ASP and M16 deal negative DMG? This means, they do no harm what-so-ever to survivors, but they actually harm the user. It's like the bullets are turning back at him. Then again, they still have Frag Grenades and Flashbangs. As for the Flashbangs, you can do the same as with the ASP and M16 or make it have no effect at all, but I don't know about the Frag Grenades.