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Zayden

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Everything posted by Zayden

  1. For sure dude, we have to bring people back and play again!

    until

    Everybody have to join! Lets make the server full!
  2. thank you all so much!
  3. Your in-game name: Zayden Your Steam profile link: http://steamcommunity.com/id/_Zayden_/ What country are you from?: Norway How much do you play ZAM?: 3-5 hours a day Have you read and followed the requirements?(Yes/No): Yes
  4. So, i was playing zam, i joined my first game and started with 3000 points. I just wanted to report it so it can be fixed
  5. Is this a new feature?
  6. Zayden replied to mzry's topic in ZAM Staff
    Good application Buk, good luck! ?
  7. Gunner Zombie. Gets a Desert Eagle with 1 bullet every 6 death, takes 4 bullets to kill a survivor. And it is uncommon.
  8. Zayden replied to Classixz's topic in Changelog
    So awesome ?
  9. ye, the second one i like the most!
  10. That is awesome!
  11. Zayden replied to Jesse's topic in Bug Archive
    It has happened to me to
  12. Nice!
  13. i am in Munkedal and i am goig to be here for 2-3 more weeks i think i have cottage here
  14. Hey guys, i am not going to be able to play in 2 weeks from now because i am on summer vacation in sweden. So i hope i see you guys in to 2 weeks. Miss you guys!
  15. Zayden replied to Griggs's topic in ZAM Bunkers
    Map: Nuketown Screenshots: Code: level.bunkerList[0] = createBlock((-990.704, 374.287, -40.6681), (0, 250, 0)); level.bunkerList[1] = createBlock((-989.805, 376.64, -11.8881), (0, 250, 0)); level.bunkerList[2] = createBlock((-989.174, 378.393, 9.40631), (0, 250, 0)); level.bunkerList[3] = createBlock((-992.858, 374.673, 35.141), (0, 250, 0)); level.bunkerList[4] = createBlock((-825.144, 385.848, -58.0323), (0, 340, 0)); level.bunkerList[5] = createBlock((-824.454, 387.769, -34.69), (0, 340, 0)); level.bunkerList[6] = createBlock((-823.875, 389.608, -12.6619), (0, 340, 0)); level.bunkerList[7] = createBlock((-823.137, 391.953, 15.4419), (0, 340, 0)); level.bunkerList[8] = createBlock((-827.297, 388.47, 18.4696), (0, 340, 0)); level.bunkerList[9] = createBlock((-828.328, 385.88, 50.3316), (0, 340, 0)); level.bunkerList[10] = createBlock((-894.015, 642.182, 80.4814), (0, 70, 0)); level.bunkerList[11] = createBlock((-891.107, 641.052, 116.137), (0, 70, 0)); level.bunkerList[12] = createBlock((-888.76, 640.14, 144.92), (0, 70, 0)); level.bunkerList[13] = createBlock((-885.967, 639.056, 179.159), (0, 70, 0)); level.bunkerList[14] = createBlock((-883.175, 637.971, 213.402), (0, 70, 0)); level.bunkerList[15] = createBlock((1760.28, 568.691, 18.6699), (0, 200, 0)); level.bunkerList[16] = createBlock((1888.32, 183.185, 18.6699), (0, 200, 0)); level.bunkerList[17] = createBlock((995.656, 689.203, -7.21596), (0, 200, 0)); level.bunkerList[18] = createBlock((996.486, 686.324, 27.0276), (0, 200, 0)); level.bunkerList[19] = createBlock((711.621, 455.086, 41.2458), (0, 20, 0)); level.bunkerList[20] = createBlock((699.747, 515.067, 41.5428), (0, 200, 0)); level.bunkerList[21] = createBlock((979.08, 462.564, -58.6282), (0, 280, 0)); level.bunkerList[22] = createBlock((980.966, 464.741, -48.1342), (0, 280, 0)); level.bunkerList[23] = createBlock((977.96, 464.163, -13.1519), (0, 280, 0)); level.bunkerList[24] = createBlock((975.604, 463.71, 14.2783), (0, 280, 0)); level.bunkerList[25] = createBlock((983.144, 460.391, 29.5406), (0, 280, 0)); level.bunkerList[26] = createBlock((-1753.66, 535.41, 19.9485), (0, 340, 0)); level.bunkerList[27] = createBlock((-1004.67, 125.873, -49.6282), (0, 340, 0)); level.bunkerList[28] = createBlock((-1003.76, 128.221, -20.8569), (0, 340, 0)); level.bunkerList[29] = createBlock((-1002.66, 131.07, 14.0711), (0, 340, 0)); level.bunkerList[30] = createBlock((-1002.01, 132.745, 34.5987), (0, 340, 0)); level.bunkerList[31] = createBlock((-1430.09, 1036.21, -44.0921), (0, 70, 0)); level.bunkerList[32] = createBlock((-1430.69, 1034.44, -24.447), (0, 70, 0)); level.bunkerList[33] = createBlock((-1431.54, 1031.92, 3.55881), (0, 70, 0)); level.bunkerList[34] = createBlock((-1432.62, 1028.71, 39.1239), (0, 70, 0)); level.bunkerList[35] = createBlock((-1432.62, 1028.71, 39.1239), (0, 70, 0)); level.bunkerList[36] = createBlock((-1433.46, 1026.23, 66.5673), (0, 70, 0)); level.bunkerList[37] = createBlock((-1499.28, 1061.57, -45.4925), (0, 70, 0)); level.bunkerList[38] = createBlock((-1500.24, 1059.18, -17.3979), (0, 70, 0));
  16. yeah, i understand you are sorry and it is good you are saying it. If you breaked cades you should have recaded, but you didnt because you got blocked by Jesse. The server is supposed to be fear and treat everybody by the rules, so i think Jeese also need a ban for 1 day like Nagini said you got.
  17. I am agree to that BlueBird, but no offense to you Jesse
  18. RogueAgent123 did a glitch so he have weapon as a zombie. here is a screenshot of it! https://gyazo.com/24d4384c1664d0435674e5877b23df58
  19. I buyed it today and i didnt get it please help me! https://gyazo.com/511f869067f678cac499e988695647dd https://gyazo.com/9819d516f3669ea619ab4f0c68b4ae07

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